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I'm very partial to the sorcerer class, i love it so much.
Sylvan is really good, sage too. And i personally like the dragon bloodlines to stack those +dmg per dice.
So. Reality is there are 4 sorc bloodlines:
-Draconic sorc. For gishes. Adds AC and dragonforms, other useful thigns are irrelevent.
-Arcane Sorc. Resident gnome Illusionist. Sage is otherwise better.
-Sage. Makes Wizards cry at nights. 2DC higher than any wizard in existence. Because he can use that profane int staff as well. Gets bonus spells in case wizards didn't get the memo from the get go to add insult to injury.
-Sylvan. Wizard with a pet. Not bad, but mostly relevant in early-game.
Everything else might as well be not there as you will never find anything comparable, mechanically speaking.
How would you build a Sage Sorc? Sounds like you actually find it worthwhile to play with it.
SF: conj, Spell Specialization, pb/precise, ray focus, dazzling, shatter, GSF conjuratuion, heighten.
The rest is wahtever you like. Can take evo foci for stormbolts. Persuasion focus/decietful/persuasive won't be wasted either.
Wants to stick to pure class for the most part. There is a case to be made to take Vivisectionist at 19 for mutagen and extra 2d6 on rays, but is not mandatory.
Dazzling on a caster is nice anyways. Gives him something better to do than to stand with a thumb up his rear if he has nothing to cast.
Main draw of conjuration is heightened stinking clouds not summons.