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DR is garbage once you go at least to hard because shaving 10 damage out of 50-100 is nothing.
Yeah, the Mad Dog probably wins overall. Then Invulnerable Rager IMO, then standard Barbarian (Uncanny Dodge is good.. and there are only 3 ways to get it... apart from a sad late-game robe and level 9 buff spell - though typical Barbarians do not benefit that much). Armored Hulk is the worst. Trades a unique class ability - Uncanny Dodge - for access to heavy armor, which can be gained either by adding a single level dip or by simply picking it as a regular feat.
Below that, you can Offtank just fine. Just don't try to be the main tank.
My Amiri rarely had trouble surviving and I didn't put her trough any special loops to increase her armor.
I like to build smilodon - focused char from Mad Dog.
3 Sacred Huntmaster/1 Vivi/16 Mad Dog. Fully upgraded Lethal Stance with higher crit multiplier on any weapon is nice, although a bit late.
But Mad Dog for such build can be replaced with vanilla Ranger, and I still on fence about what is better - Rage or Favored Enemy + Style (for cheap Shatter Defenses)
My lategame Amiri survival plan is all about leather armor with Improved invis after being hit. Extra funny with Vicious weapon that turns it into perma-invis.
reckless stance is better because that AB is untyped and stacks with bard song.
not if you make use of trips it won't. Ranger is better tripper himself, but if you want your pet to trip for you - Mad Dog is better.
Trip is so questionably useful in first chapters because of crazy high monster CMD and easily replaced with pure damage later (nothing lives longer than a round either way), when you actually capable of beating CMD that I stopped to bother with it long time ago.
Only person in my parties now with trip is kineticist who have a tons of free feats and Ekuns Dog.
And I drop bard from my party asap.
So with pet progressing classes, excluding full casters, It boils down to Ranger vs Mad Dog, as I said.
And mad dog best asset is crazy crits with super +10 damage axe at 17-20 x4 from Lethal Stance.
Mine also, I like damage, so reach is never an issue. Therefore, like I wrote, I have little trouble keeping her alive on Hard.
I would look at Huntmaster that would try to compete with this 200-300 hp crits.
So it is not about a class. It is about an axe)