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And the only way to achive this is by giving the boni in +2 increaments since only every 2 raise the bonus by 1.
And yes, having an odd numbered attribute is something to avoid if you try to build an EFFECTIVE character in Pathfinder AND D&D, unless its odd because you want to raise it even further.
So, if you need the char to be as effective as possible, you need to make those you dont want to raise even. If you just want to play a character and dont care about effectiveness that much feel free to build however you want.
This "rule" that every stat item has to give an even bonus did not exist in the old classics and it shouldn't exist here. Odd numbered stats do exist, and this "rule" makes them more useless. To be frank, I see this as an unfair and unjust downgrading of characters with many odd stats :) :) It's not their fault, after all - they were born with those stats :P
The transmuter special ability can give odd-numbered stat boosts as well (depending on level).
The word the second poster is wanting to actually use is optimised because you can create a effective character without squeezing the life from it.
And items are enchanted according to how strong the magic is. No reason it should come in paired increments to fit he most optimized stats for powergaming...
Also the "real role-playing" argument of toroks sounds like the "no true Scotsman" fallacy. It's definitely an example of the Stormwind fallacy.
I don't know any GM who forces the heroic array on anybody. And the gold standard is 20 point buy as per PFS rules. (Though the monsters CR is based around facing 15 bp characters, 15 points is crippling for most MAD character concepts).