Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Lampros Apr 11, 2020 @ 6:09am
Do you rest every time you get fatigued?
Or should you rest when your spell stock runs out?
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Showing 1-15 of 24 comments
Mork Apr 11, 2020 @ 6:15am 
I rest only when they start getting exhausted or when i'm about to enter a very long dungeon.

Edit: Or when i need my spells full...
Last edited by Mork; Apr 11, 2020 @ 10:09am
Lampros Apr 11, 2020 @ 6:20am 
Originally posted by Mork:
I rest only when they start getting exhausted or when i'm about to enter a very long dungeon.


Hmm, didn't know there was a separate, worse "exhausted" state. Let me look it up.
InEffect Apr 11, 2020 @ 7:16am 
I rest as needed, not as fatigued. I will chug along to the location even if exhausted so long as I'm at light load. And I will rest if I know there is a bumpy ride ahead and I'd need my spells regardless if I'm fatigued or not. Also I regularly just do a promotion instead of resting and just heal back the HP if any is missing.
Last edited by InEffect; Apr 11, 2020 @ 7:17am
Swordman_Red Apr 11, 2020 @ 10:07am 
Originally posted by Lampros:
Or should you rest when your spell stock runs out?
Depends n the situation. I also always rest when fatigued immediately, i mean why wouldn't you? Also when i think i'll need my full spellbook ready.
Tuidjy Apr 11, 2020 @ 1:23pm 
I seldom rest just because I'm fatigued. I will rest if anyone is exhausted, though.

I will also rest if I am about to engage in a fight that looks difficult, and I do not have the means to even temporarily remove fatigue (the paladin mercies are a great way to remove fatigue for a short while, enough to get through a fight)

And of course, I will rest if I run out of healing, or if I am about to engage in a hard fight, but my casters are out of spells.

I expect that I rest less than most. I do not remember really resting in a dungeon, and on our first run through the campaign, my wife and I are up halfway through chapter two. We did the troll infested dwarven outpost without resting. (Just on Challenging)
wendigo211 Apr 11, 2020 @ 1:51pm 
I play a lot of Angelkin aasimar, so I often have a lesser restoration available to cure fatigue on one character. Exhaustion is the bigger debuff, and that will make me rest. Being low on spells or, early on, being hurt enough that another fight would mean I couldn't heal all my injuries on a rest, tends to signal my rest.
Edstyles Apr 11, 2020 @ 2:24pm 
There is a mod that slows down the fatigue progress if needed. I use this cause i find it to be a boring part of the game. Ill rest them when I need spells which is farely often anyway.

Otherwise carry small loads with plenty of strength should probably help some too.
Last edited by Edstyles; Apr 11, 2020 @ 2:24pm
Originally posted by Edstyles:
There is a mod that slows down the fatigue progress if needed. I use this cause i find it to be a boring part of the game. Ill rest them when I need spells which is farely often anyway.

Otherwise carry small loads with plenty of strength should probably help some too.
The frustrating thing about fatigue is in pnp you could just have a horse or donkey to carry the weight, so you'd be travelling much lighter than carrying it. But they've not implemented that.
Tuidjy Apr 11, 2020 @ 7:36pm 
Originally posted by =NK= Col. Jack O'Neil:
Originally posted by Edstyles:
There is a mod that slows down the fatigue progress if needed. I use this cause i find it to be a boring part of the game. Ill rest them when I need spells which is farely often anyway.

Otherwise carry small loads with plenty of strength should probably help some too.
The frustrating thing about fatigue is in pnp you could just have a horse or donkey to carry the weight, so you'd be travelling much lighter than carrying it. But they've not implemented that.
Companions can take on this role.

Of course, you should not need to play a character with a companion to buy a pack mule.
mike.xulima Apr 12, 2020 @ 7:39am 
How do people feel about rations vs hunting?

Is it better it to carry rations to save the extra time it takes to hunt? Or is the weight/encumbrance of the rations not worth the time saved?
InEffect Apr 12, 2020 @ 7:55am 
Both. Do hunting, but have the box checked. That way you will both reduce the amount of rations expended and won't waste more time on hunting than is reasonable. In your domain you can also assign your baron to procure rations, but I'm way too lazy for that and you rarely travel in your domain anyways since teleporters are a thing.
Last edited by InEffect; Apr 12, 2020 @ 7:56am
Tuidjy Apr 12, 2020 @ 1:36pm 
Originally posted by InEffect:
Both. Do hunting, but have the box checked. That way you will both reduce the amount of rations expended and won't waste more time on hunting than is reasonable.
I do the same.

The ranger guy (Ekundayo) can reduce the ration consumption down to four, and then even halfway decent hunters manage to scrounge up an average of three rations in one hour.

So much better than wasting a dozen hours on hunting. And with a strong animal companion, the rations' weight does not matter all that much. The cost should never matter.
Last edited by Tuidjy; Apr 12, 2020 @ 1:36pm
InEffect Apr 12, 2020 @ 3:24pm 
Jubi camping ability is too good to use ekun. Weight is not THAT important.
Tuidjy Apr 12, 2020 @ 4:15pm 
Originally posted by InEffect:
Jubi camping ability is too good to use ekun. Weight is not THAT important.
I don't take him with me most of the time.

He rubs my wife the wrong way, for some reason, and while he is amazing when he got bombs and buffs for others, he isn't much when he is refraining from using his rest-replenished resources.

Our 'standard' party is made of people who mostly fight without using their rest-replenished resources. We play at Challenging, where you can get away with it. I dove into the Tenebrous Dungeon at the insane (or was it unfair) difficulty, and even there, I could manage without resting more often than once every four-five levels. Timers make me absolutely leery of resting.

-------------

We use mercenaries a lot, and they are spec'd to fight without resting - a dragon disciple with a polearm who only buffs for boss fights, a saint/duelist/paladin/monk jumble who tanks well even without buffs, a fighter with a bow who is about as fire&forget as it gets...

Companions are advisers, and advisers stay at the capital. It's a bit silly how someone can be occupied with negotiation project, but at the same time be clearing the Nalmarches.
Last edited by Tuidjy; Apr 12, 2020 @ 4:20pm
InEffect Apr 12, 2020 @ 6:26pm 
Originally posted by Tuidjy:
I don't take him with me most of the time.

He rubs my wife the wrong way, for some reason, and while he is amazing when he got bombs and buffs for others, he isn't much when he is refraining from using his rest-replenished resources.
That's weird since he's actually the only good person out of all the companions. And boosting rest efficiency by 10% give or take is well worth it on it's own.

Originally posted by Tuidjy:
Our 'standard' party is made of people who mostly fight without using their rest-replenished resources. We play at Challenging, where you can get away with it. I dove into the Tenebrous Dungeon at the insane (or was it unfair) difficulty, and even there, I could manage without resting more often than once every four-five levels. Timers make me absolutely leery of resting.
Timers are so lenient that they are just something that exists. Don't be so preoccupied with them. They are there for the sole reason of nudging you ahead and discouraging excessive resting, not all resting.

Originally posted by Tuidjy:
It's a bit silly how someone can be occupied with negotiation project, but at the same time be clearing the Nalmarches.
Let me tell you about a wonderful invention called 'mail' xD
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Date Posted: Apr 11, 2020 @ 6:09am
Posts: 24