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It has kind of a short range though, but it is nice with Shatter.
The problems with feat is: a) it takes full action, no movements, no attacks, no AoO, nothing. b) range is not that amazing. c) fighters cannot fight defensively and use dazzling display at the same time (so giving it to your main tank will heavily impact his defense).
Advantages are : a) nothing is particularly immune from what I noticed. b) easy to stack intimidation and apply. c) its required to get Shatter defense and Dreadful carnage anyway. And Shatter Defense is stupidly good.
Personally I give it to Trisitian. He has good charisma, persuasion as a main skill, can wear +10 diplomacy robe without problems and.. he's kinda useless otherwise. Spamming displays actually makes him better.
Also I don't think Thug is really needed. You use Display/Carnage to activate Shatter defense in the first place. Targets running around like headless chicken may be funny to watch but not exactly practical.
Linzi . Tristian maybe jaethal could work
Huh? What do you mean?
It depends, running away isn't always a problem because they will comeback, and the time they spend coming back is extra rounds where they're out of the battle. I agree that can suck at lower levels where your buffs don't last too long. You can make use of the behaviour to chase enemies into corners (preferably corners where you've dropped some damaging AoEs or hazardous terrain).
I didn't really have trouble with the aggroed adjacent groups except for at the beginning of the last chapter where you're trying to escape and have to deal with some pretty serious debuffs.
To pursue high Intimidation you need high Str and high Char. As a Dex-based SwordSaint (since you go for the Deft Strike) those are dump stats. Undead are immune and there's enough of them in one of chapters. Atop of that vermins, golems and plants are immune. There aren't many, but they are nasty. Also raging barbarians are immune, but those are few.
Sounds like an utter waste on Swordsaint who can simply cast Transformation.
Unless you have a full party of archers or Pummeling Bullies - no. It turns fighting into a fiesta of tag game.
If you want Dazzling Display as a tanking tool (-2 ToHit for enemies), then any other melee can do that. Valerie, Jaethal, Regongar, Linzi. Just not the MC SwordSaint who will have to spend an entire turn on this action (and lose Fighting Defensively and Combar Expertise) while he could destroy several enemies meantime.
If you want Dazzling Display as a stepstone for Shatter Defense, then it makes no sense, because you will have Greater Invis and Prescient Strike.
Dazzling Display is used mainly by solo-running Dex built Scaled Fists or Inquisitors, who can't benefit from the Cornugon Smash. Or by giving a Thug lvl to Valerie to screw up the Wild Hunt in the last chapter.
It's very good on an Inquisitor as well since their Intimidate is so high thanks to Stern Gaze.
Well to use Shatter, the enemy has to only be Shaken (never stirred!), and they don't flee when they are shaken. DD makes them Shaken.
Frightened would make them run, but that is something the Thug Rogue subclass does, not plain Dazzling Display.
Ah, ok. Thanks, bro!