Pathfinder: Kingmaker

Pathfinder: Kingmaker

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damesh2 Mar 23, 2020 @ 12:44pm
frustration with kingdom management
Alright, I've put in a considerable amount of time with this and things were going fine. A little background. I was unable to obtain an in game treasurer (I didn't realize I needed to talk to the gnome again after the troll chapter and he was gone and the dwarf got killed by the trolls) so I created a mercenary with high intelligence having to concede the -4 penalty.

Things go smoothly until my regent double crosses me and I killed him and my councilor leaves giving me two open positions. When trying to assign a new councilor the game only gives me one choice...my mercenary treasurer with low wisdom giving a -2 score. How is that possible, I can't assign another npc with high wisdom to that position? The chart I saw that shows the primary stat and attributes for each adviser shows that wisdom is the corresponding attribute and I have several npc's with high wisdom.

Anyone have any ideas on why I can't use other npcs for this position?
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Showing 1-14 of 14 comments
Mork Mar 23, 2020 @ 1:19pm 
There is not many that can be councilor. Tristian, Shandra Mervey, Tsanna are the only one.
So you have kill Tristian? If so then the only option is a mercenary...
Viper Mar 23, 2020 @ 1:29pm 
I am playing the game as a benevolent and kind ruler and I have had no issues with any of my advisors. Even when Linzi did her thing if you just let her do it it benefits the barony.
Kurosu Mar 23, 2020 @ 1:35pm 
Alright first things first. It was stated multiple time by the devs that depending on choices made in game you might run out of people for advisor positions. The mercenary option wasnt there on launch either, it was added later as a last resort for people.

Now on to the specific positions. Jubilost isnt the only treasurer. The DLC character Kanerah is also an option and if you dont own it you unlock an NPC sometime later in the game depending however on a moral choice.

For regent you can easily use valerie or octavia depending on if you are lawfull or chaotic. Valerie
is the best candicate for this role in my opinion, i got a perfect advisor ending with her.

Now the councilor....is saddly the most messed up role. If you dont pick Shandra as an envoy you are left with Tristian and Tsanna. Tsanna is only recruitable though certain choices and she makes no sense unless you are evil ( and evel lawfull evil makes sense actually). Since you picked a differend envoy you are saddly left with tristian alone . Without going into spoilers I recommend to focus on the main quest right after he leaves you. That way you wont be stuck with the advisor for long . If you make a certain choice with him as stated from the person above though , your only option will be the mercenary.
dulany67 Mar 23, 2020 @ 1:58pm 
Originally posted by Kurosu:
Alright first things first. It was stated multiple time by the devs that depending on choices made in game you might run out of people for advisor positions. The mercenary option wasnt there on launch either, it was added later as a last resort for people.
To be clear, it should have been available from the beginning and there shouldn't be a penalty for using mercenaries now. Kingdom management isn't good and it was absolutely abysmal on release.
Kurosu Mar 23, 2020 @ 2:02pm 
Originally posted by dulany67:
Originally posted by Kurosu:
Alright first things first. It was stated multiple time by the devs that depending on choices made in game you might run out of people for advisor positions. The mercenary option wasnt there on launch either, it was added later as a last resort for people.
To be clear, it should have been available from the beginning and there shouldn't be a penalty for using mercenaries now. Kingdom management isn't good and it was absolutely abysmal on release.

Why shouldnt there be a penalty ? RPG games are all about choice- concequence. Remove the latest and all you have are choices with zero impact on both story and gameplay.

If you are so frustrated about it you can always use the mod Bag of tricks to modify the mercenary and balance the penalty.
damesh2 Mar 23, 2020 @ 2:09pm 
Tristan is still alive I haven't encountered him again, yet. Lander is dead as he was the choice I took at beginning of game. I had forgotten that only certain characters were available for each position, certainly a bad idea.

Jubilost is lost as I did not realize I should have gone back to talk to him at the end. So he's gone. Bartholomew was killed by trolls, was unable to save him and I made him mad when I forced him to quit torturing the trolls so not sure he'd join me, anyway. I don't have the dlc, so no Kanerah. My mercenary treasurer was actually very good, +7 intelligence bonus, so even with a -4 she was usable.

Tsanna is dead...she initiated combat against me in the inn. Sorry, I don't know all the results of conversation choices...first play through. I do try to stay in character. Plus didn't know she could be an advisor.

As for the devs stating something multiple times, where did they state this? I don't go around looking for what devs say about their games. As far as I can remember, no disclaimer was shown when starting the game and that is usually the first thing I do when I get a game. Anyway, still a terrible design, especially since they had to make an update adding mercenary option which only was partially well designed (-4 penalty is absurd).

Best option for me will be to create a mercenary for this role. Maybe I'll take Tristan back, depends on convo choices. Hopefully, no other hidden limitations for kingdom management will appear later. Seems all you can do with games nowadays is look up stuff before even playing the game for metagaming knowledge so you don't screw up the game.

Usually, I like to play through once before looking up info to see what I missed and checking mods to add variety.
Last edited by damesh2; Mar 23, 2020 @ 2:10pm
dulany67 Mar 23, 2020 @ 2:21pm 
Originally posted by Kurosu:
Originally posted by dulany67:
To be clear, it should have been available from the beginning and there shouldn't be a penalty for using mercenaries now. Kingdom management isn't good and it was absolutely abysmal on release.

Why shouldnt there be a penalty ? RPG games are all about choice- concequence. Remove the latest and all you have are choices with zero impact on both story and gameplay.

If you are so frustrated about it you can always use the mod Bag of tricks to modify the mercenary and balance the penalty.
There shouldn't be a penalty, because there aren't enough companions available to fill in spots. If a player kills one of them, or dismisses them, for roleplay reasons it puts the player at a serious disadvantage. And it's an artificial disadvantage because realistically a king will not have trouble finding people to do the job. Also, the whole thing is a trap for new players because of the way it's designed, when things go wrong they snowball and there's no coming back.

But honestly, I just turn kingdom management off. The "game" part of it adds nothing to P:K

Kurosu Mar 23, 2020 @ 2:25pm 
What did you do with Maegar Varn ? He is also a treasurer option.

They said so in interviews etc. You cant put every developer word in messages at the beggining of a game. Besides since its an rpg, its the logical thing to happen.

The only true error was made on councilor position because all 3 advisors can be easily lost. The rest are totally ok.
Kurosu Mar 23, 2020 @ 2:27pm 
Originally posted by dulany67:
Originally posted by Kurosu:

Why shouldnt there be a penalty ? RPG games are all about choice- concequence. Remove the latest and all you have are choices with zero impact on both story and gameplay.

If you are so frustrated about it you can always use the mod Bag of tricks to modify the mercenary and balance the penalty.
There shouldn't be a penalty, because there aren't enough companions available to fill in spots. If a player kills one of them, or dismisses them, for roleplay reasons it puts the player at a serious disadvantage. And it's an artificial disadvantage because realistically a king will not have trouble finding people to do the job. Also, the whole thing is a trap for new players because of the way it's designed, when things go wrong they snowball and there's no coming back.

But honestly, I just turn kingdom management off. The "game" part of it adds nothing to P:K

No offense mate , but just because a game doesnt hold your hand doesnt make it bad.
People have gone really soft in 2020. I guess the game is simply not for you . Just like Sekiro isnt meant for every action - game player ( diffferent genre than P : K but a good example ).
dulany67 Mar 23, 2020 @ 3:13pm 
Originally posted by Kurosu:
Originally posted by dulany67:
There shouldn't be a penalty, because there aren't enough companions available to fill in spots. If a player kills one of them, or dismisses them, for roleplay reasons it puts the player at a serious disadvantage. And it's an artificial disadvantage because realistically a king will not have trouble finding people to do the job. Also, the whole thing is a trap for new players because of the way it's designed, when things go wrong they snowball and there's no coming back.

But honestly, I just turn kingdom management off. The "game" part of it adds nothing to P:K

No offense mate , but just because a game doesnt hold your hand doesnt make it bad.
People have gone really soft in 2020. I guess the game is simply not for you . Just like Sekiro isnt meant for every action - game player ( diffferent genre than P : K but a good example ).
Don't be a jackass. I'm more than likely older than you and I don't need the game to hold my hand. Also, I'm not your mate. You're just a guy on steam with a closed profile because... I don't know... lots of anime dating sims?

Bad design is bad design. Also, since my profile is not closed you can go and see that I consider P:K one of the best games ever made. It is not, however, perfect.
dr.rosenrosen Mar 23, 2020 @ 4:22pm 
Originally posted by dulany67:
Originally posted by Kurosu:

No offense mate , but just because a game doesnt hold your hand doesnt make it bad.
People have gone really soft in 2020. I guess the game is simply not for you . Just like Sekiro isnt meant for every action - game player ( diffferent genre than P : K but a good example ).
Don't be a jackass. I'm more than likely older than you and I don't need the game to hold my hand. Also, I'm not your mate. You're just a guy on steam with a closed profile because... I don't know... lots of anime dating sims?

Bad design is bad design. Also, since my profile is not closed you can go and see that I consider P:K one of the best games ever made. It is not, however, perfect.

Heh. The git gud crowd that could never have finished any of the old school RPG without explicit hand holding is always amusing.

Said it before and will say it again though, this game can be played in a bunch of different ways but you have to invest in some learning. I saw a ton of promise even during the early hell of bug ridden start so I did. I still hate the kingdom management but it is a small price to pay IMO when all the other parts are weighed.

As for private profile, I wish there was not such a thing as a public profile. It's the internet. We don't need to share that much ;).

Kurosu Mar 23, 2020 @ 6:55pm 
Originally posted by dulany67:
Originally posted by Kurosu:

No offense mate , but just because a game doesnt hold your hand doesnt make it bad.
People have gone really soft in 2020. I guess the game is simply not for you . Just like Sekiro isnt meant for every action - game player ( diffferent genre than P : K but a good example ).
Don't be a jackass. I'm more than likely older than you and I don't need the game to hold my hand. Also, I'm not your mate. You're just a guy on steam with a closed profile because... I don't know... lots of anime dating sims?

Bad design is bad design. Also, since my profile is not closed you can go and see that I consider P:K one of the best games ever made. It is not, however, perfect.

Looks like I struck a nerve over there. I will give you 2 life tips before I stop bothering to reply to you though : 1 ) Its better to use arguments instead of random insults in a conversation 2 ) Age is irrelevant to maturity. For what its worth I am 27. I have no clue what your physical age is but your behaviour is that of a high school student.
Cheers and goodbye. I hope you find hapiness
Last edited by Kurosu; Mar 23, 2020 @ 6:55pm
damesh2 Mar 23, 2020 @ 7:10pm 
Originally posted by Kurosu:
Originally posted by dulany67:
Don't be a jackass. I'm more than likely older than you and I don't need the game to hold my hand. Also, I'm not your mate. You're just a guy on steam with a closed profile because... I don't know... lots of anime dating sims?

Bad design is bad design. Also, since my profile is not closed you can go and see that I consider P:K one of the best games ever made. It is not, however, perfect.

Looks like I struck a nerve over there. I will give you 2 life tips before I stop bothering to reply to you though : 1 ) Its better to use arguments instead of random insults in a conversation 2 ) Age is irrelevant to maturity. For what its worth I am 27. I have no clue what your physical age is but your behaviour is that of a high school student.
Cheers and goodbye. I hope you find hapiness


Says the passive aggressive person. lol You should take your own "tips".
Kurosu Mar 24, 2020 @ 1:14am 
Originally posted by damesh2:
Originally posted by Kurosu:

Looks like I struck a nerve over there. I will give you 2 life tips before I stop bothering to reply to you though : 1 ) Its better to use arguments instead of random insults in a conversation 2 ) Age is irrelevant to maturity. For what its worth I am 27. I have no clue what your physical age is but your behaviour is that of a high school student.
Cheers and goodbye. I hope you find hapiness


Says the passive aggressive person. lol You should take your own "tips".

You think that was aggressive ? wow :D
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Date Posted: Mar 23, 2020 @ 12:44pm
Posts: 14