Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
;-;
Point Blank Shot is an excellent feat, applicable to both archers and mages. The +1 to-hit and +1 damage are quite meaningful.
Also, while this doesn't help you with wanting daggers, for an arcane trickster you honestly want to be using cantrips. Acid Splash, Jolt...
It's easy to get sneak attack damage with kingmaker's flanking rules, and cantrips roll against touch AC rather than regular AC, which means they hit far more often (letting you get that sneak attack damage more often).
I know Point Blank Shot is used for Spells and Bombs and such, just don't see it as necessity anymore as a level 1 skill for a Rogue I wanted to specialise in Daggers, which I will have to change to Rapier I guess. Unless you can cast spells with both hands occupied, have yet to check it.
EDIT:
I just noticed, that Arcane Trickster has full Spell Progression as well as Full Sneak Dice Progression. Which is somewhat mind blowing. The class used to be a tad weak in classic PF, at least till 12ish levels. Here it seems it would be quite viable from the very start at level 5.
No, AT was weaker in 3.5 not in PF tabletop. They changed some ability, but not SA and Spell progression.
As O'Neil notes, as long as an enemy has two of your characters threatening them, the target is considered 'flanked', and ranged combatants with sneak attack within 30 feet get to apply their sneak attack dice to attack rolls against the target.
Note: the ability to apply sneak attack to ranged touch attacks is actually from 3.5, not Pathfinder or Kingmaker CRPG. ranged touch attacks ('rays') are considered weapon attacks, and precision damage (including critical hits) is permitted under any of the circumstances a physical ranged attack would.
What Arcane Trickster grants is the ability to do this with spells that are not involving an attack roll. Like, say, fireball.
And what Kingmaker CRPG does different is how they consider 'flanking' to work, and the ability to benefit from a target being flanked while not being a flanker. These changes are concessions to the real time model, because positioning is hard, and they don't have a mechanism for attempting to hide in combat (because line of sight in the game is pretty hinky) outside of spells, and that wouldn't be fair to straight rogues.
Thanks for the clarification on throwing weapons as well as all the other additional info.
I keep encouraging people to stop trying to force Octavia to use a bow, for those reasons. :D
And if you didn't notice, Accomplished Sneak Attacker is in kingmaker crpg. This lets you have +1 to your sneak attack dice (but no more than the one-per-two-levels progression). This means you can go into Arcane Trickster with only one level of a class that grants sneak attack (although I tend to prefer two levels of rogue, because evasion is important).
They supposedly changed so sneak attack only applies on the first ray now (like multiple scorching rays), instead of with each ray.
Also you can spec into AT much quicker with octavia quicker of you take accomplished sneak attacker at the first level up and the right skill points
Yeah, the agile weapon bit is a really good call, because Octavia doesn't have enough HP for provoking AoOs.
And precision dice on only the first attack roll of the spell is from PnP, every ray getting sneak attack was always a rules bug.
"get to apply Sneak Dice to all of your attacks,"
Fair enough!
So it's either Rogue 2/Wizard 3 or Rogue 1/Wizard 3 if you skip on Evasion. Good to know that still holds true. Although if I weren't recreating an already established character, then...
Vivisectionist is still the kind Arcane Trickster. Nothing like saving up Spell Slots with Cognatogen/Mutagen for buffs. Or just stack Cat's Grace with Dex Mutagen.