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Immediate question springs to mind - any thoughts on multiplayer support in the new title?
Alchemist > Dragonblood Chymist (breathes his bombs)
http://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo-alchemist-archetypes/dragonblood-chymist-alchemist-archetype
Barbarian > Titan Mauler (two-handed weapons in 1 hand)
http://www.d20pfsrd.com/classes/core-classes/barbarian/archetypes/paizo-barbarian-archetypes/titan-mauler
Bard > Arrowsong Minstrel (adds ranged spell combat)
http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo-bard-archetypes/arrowsong-minstrel-bard/
Cleric > Undead Lord (for the Necromancer feeling)
http://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/paizo-cleric-archetypes/undead-lord
Druid > Draconic Druid (Drake Companion)
http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo-druid-archetypes/draconic-druid-druid-archetype/
Fighter > Two-Weapon Warrior (as currently no dual wield archetype available)
http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo-fighter-archetypes/two-weapon-warrior
Inquisitor > Spellbreaker (wizard slayer-ish)
http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/inquisitor-archetypes-paizo/spellbreaker
Magus > Skirnir (shield bash spell combat)
http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo-magus-archetypes/skirnir
Monk > Zen Archer (flurry of bow)
http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo-monk-archetypes/zen-archer
Paladin > Silver Champion (Drake Companion)
http://www.d20pfsrd.com/classes/core-classes/paladin/archetypes/paizo-paladin-archetypes/silver-champion-paladin-archetype/
Ranger > Beastmaster (several animal companions)
http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/paizo-ranger-archetypes/beastmaster/
Rogue > Underground Chemist (hybrid Alchemist)
http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo-rogue-archetypes/underground-chemist
Sorcerer > Crossblooded (2x Bloodline)
http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo-sorcerer-archetypes/crossblooded
Wizard > Instructor (NPC wizard companion)
http://www.d20pfsrd.com/classes/core-classes/wizard/archetypes/paizo-wizard-archetypes/instructor-wizard-archetype
I love every archetype you named! I hoep at least some of them can enter in the new game!
I would also like variant multiclassing and arcanist to be added, let's hope!
Yea, I agree. I love turn based combat but when I tried the differences between the 2 modes in PoE deadfire that was clear that you can't do the 2 with same quality without changing completely encounters and that would be too much of work
Current Mystic Rules
My proposed Main Character Mystic Rules
Companion Mystic Rules
Essentially Companions would receive no Mystic base abilities and no Path dependant Abilitiy Score Increases and while the Main Character gets 10 Mystic Feats, Companions get 5 Mystic / 5 non-Mystic instead.
To reduce the time until you achieve these Mystic abilities, all characters start out at level 5-10ish, depending how long the game is.
Yep, less filler combat would make it easier to build a game with a RTwP and TB combat option, because less encounters must be modified.
Please DO NOT reduce the difficulty of the game! Pathfinder: Kingmaker is so much fun in my opinion, because it is a challenging game with a lot of options to build your characters.