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In PNP cats can take a racial trait that gives them 2 claw attacks. Combined with a racial pounce feat it's pretty nice for a rogue.
https://na.leagueoflegends.com/en-us/champions/ahri/
https://images.derstandard.at/img/2019/12/22/Cats2.jpg?w=600&h=400&s=93d5f120
NOOOOOOOOOOOOOOOOOOOOOOO !
Also where can we vote on the race ?
General Description
Kitsune are shapeshifting, magically attuned foxfolk who hail from the forlorn continent of Ragonda. Kitsune possess two forms: a Ton'keena build with salient eyes, and their humanoid fox form. Despite an irrepressible penchant for deception, kitsune prize loyalty and make true companions. They delight in the magical arts. In former times they lived in giant cities on their mainland, but since their exile, they either live in tribes or have integrated into culturally friendly nations, such as Heibesu. Kitsune are quick-witted and nimble, and it is not uncommon for them to become rogues, but Kitsune sorcerers and wizards are also very common, for Kitsune have a sacred link to magic, one that stems from the time of the Unseelie.
Physical Description
A kitsune has two forms—a single Ton'keena form and its true form, that of a humanoid fox. In all forms they possess golden, amber, or brilliant blue eyes. In their true forms, they are covered with a downy coat of auburn fur, although other colorations are possible. A Kitsune can live up to 250 years.
Society
Kitsune culture is enigmatic and ancestral, though most of their ancestral society is all but gone, only to be found as ruins littering the dark Ragondan mainland and into the caverns now known as the Darklands or Dark Lands Beyond. They organize themselves in Kins, which since their exile has taken a lot more meaning as each Kin organized its own flight separately. As a general rule, though, elements of their culture have subsisted even as they integrated into other nations. Kitsune prize loyalty amongst their friends but delight in good-natured mischief and trickery. Creative and arcane arts are highly prized in Kitsune societies. Kitsune also love competition, especially the telling of stories interwoven with tales and mythical falsehoods.
Relations
Kitsune are friendly with Ton'keena, but their reputation as tricksters follows them when they interact with other races. Many Kitsune, particularly those who dwell in mixed-race societies, choose to hide their true natures and pose as catfolk in public. As of late, Kitsune have gained massive reputation with the Dwarves and Halflings after they helped the Dwarven Jade Kingdom defeat their Drow arch-enemies.
Religion and Alignments
Kitsune tend to be neutral, or of alignments with a neutral component. Most Kitsune belong to Hikaito, the Cult of the Four Wings. They worship Yuuriko as the Mother Goddess, the four Elemental Heiki, and Kitsune half-gods, thought to be Reiki, generally dedicated to craftsmanship. They believe the rest to be merely servants. Hikaito used to be a very strong way to define one's tribe, as each believes in one god more specifically; today all four are regarded equally. Earthkin Kitsune, having integrated into Heibesu, tend to believe in Chantry beliefs instead; the Firekin and Waterkin, however, resist religious integration. Windkin have found their beliefs in agreement with the Cult of the Ancestor, who put special emphasis on two of their five gods.
Adventurers
Forced into exile, but also keenly interested in adding their own names to the myths and legends of explorers and heroes of old, Kitsune adventurers range across the world.
Standard Racial Traits
All Kitsune share these racial traits. You must then complete them by choosing one of the subracial packages below.
Ability Score Racial Traits: +2 CHA, -2 STR
Type: Kitsune are “humanoids” with both the kitsune/foxfolk and shapechanger subtypes.
Size: Kitsune are Medium creatures and have no bonuses or penalties due to their size.
Racial Traits :
Agile : Kitsune receive a +2 racial bonus on Acrobatics checks.
Arcane Focus : Kitsune gain a +2 racial bonus on concentration checks made to cast arcane spells defensively.
Bite : Kitsune gain a natural bite attack, dealing 1d4 damage. The bite is a primary attack, or a secondary attack if the creature is wielding manufactured weapons.
Change Shape : A kitsune can assume the appearance of a specific single catfolk form of the same sex. The kitsune always takes this specific form when she uses this ability. A kitsune in catfolk form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear Ton'keena. Changing shape is a standard action. This ability otherwise functions as alter self, except that the kitsune does not adjust her ability scores.
Shadow Caster : Kitsune add +1 to the saving throw DCs for their spells and spell-like abilities using Phantasm or Fey Runesongs, or Ninja abilities.
from
https://sohpathfinder.weebly.com/kitsune.html
So you can just play kitsune and pretend it is a catfolk :P
https://www.d20pfsrd.com/races/other-races/uncommon-races/arg-kitsune/ for the official