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As for immunities there actually is an item you can use 3 times per day, but IF you manage to get it, it will be towards the end.
To overcome spell resistance you will probably want to pick up the feats "spell penetration" and "greater spell penetration," on your casters because it becomes both stronger and more common from about level 9 onward.
Note: some enemies are immune to particular damage types...that is a different thing.
There is also spell resistance that you overcome with spell penetration feats.
The class only gets good at level 14+, but usually ranged attacker stuff (Point Blank Shot, Precise Shot, Rapid Shot at high level (for when using Transmutation), etc.) and evocation DC stuff, since most of the spells that will get sneak dice are evocation, and the ones that don't roll to hit allow saves instead.
(Also like spell specialization: can switch to Battering Blast at level 19 so you get the 4th ray. Each ray can sneak attacks, so you can add a lot of damage with a lesser quickening rod that way.)
At high level if something is immune to spells you can just Transmutation and use a bow or something.
Accomplish sneak attacker and Precise Shot
Greater evocation focus and conjuration focus for CC
Spell specialization to reach threshold of some spells earlier
Metamagic Heighten Spell only
Artisans Items:
Ask Sharel as soon as you get him for Robe until you get Leviathan's Gift. A powerful combo with empower rods all game long.
Leviathan's Gift: Maximize Spell up to 6 times/day (max lvl 6).
Ask Mim as soon as you get her for Necklace until you get Amulet of Four Elements
Those two items are tier 0, so you can only get them very early and they are very powerful for her or Tristian.