Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it is very useful to have his guide if you don't know a class. (I am not familiar with alchemist and kinetist.)
The wild sorcerer is effective too.
Pure ranger Ekun is already good by himself, Ineffect's idea is not bad as he adds acid damage, useful in act 2.
In unfair recommendations, he advises to have a legal kingdom and build bulletin boards... (I don't remember everything)
Hard fights were fun the whole game around until i ended up fighting 20 mobs that spawned behind me and one shot my bard and alch.
I cannot imagine the will required to play this game on unfair.