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If you want an easier time after you kill the first wave, pull off most of your party to where the Sister spawns in and have them stop fighting while the rest of your party kills one of the wolves. Once she spawns in, you should have a bunch of characters near her spawn point who can act instantly. They should be able to kill her before she can get a spell off and the rest of the fight should be straightforward.
Spells like Mirror Image, Haste and Displacement/Greater Invisibility, Barkskin and Shield of Faith on as many characters as possible should make the fight a cakewalk.
As said before use every spell that increase your saves rolls (bless, heroism,...). Haste is a great help.
True strike can be helpful too even if your heroes are blinded.
You have two choices either your are focusing the smilodon or the lost sister and put one of your melee to tank the other one. As said by other I think focusing the sister is the better choice.
Using animate dead is useful too to flank ennemies quicly.
Zoo strat (mass summon, animate dead,etc...) is so strong early. I used that strat nearly every big fight and it works wonderful (I am on challenging level to precise). After a certain point your heroes are so powerful that it is no required anymore but try to use that strat.
Animate dead especially is pretty strong early.
Take teamwork feats for your characters especially the melee one (outflank, precise shot, etc...) which are incredibly powerful during big fights.
After that spend as much time as you like playing penyata with the nymph. She's almost harmless when alone.
I even did a hilltop as a dog with this strat lol
If the game feels too hard the answer probably involves using your Bard to her full potential.
Blindfight doesn’t prevent Blindness, it just lessens the penalties. It does prevent gaze attacks from Fey, though I’m not sure if her ability counts as a Gaze Attack.
You can cheese most of the game with that. Gets old fast. Implementation of Delay Poison is borked. Shld have been Resist Poison.
If it were supposed to be Immunity, it should say Immunity. And Immunity shouldn’t be available at lvl 2. People will tell you different things about PnP, but it doesn’t fit with other similar spells and effects in-game.
Even Sirocco you’ve got to keep your own guys out of the area. Trivial games are boring games are bad games. You don’t have to wait for the devs to make that call yourself.