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TOEE was literally unplayable until a community patch fixed all the bugs...
Nevertheless, it was one of the better AD&D games
If they (Owlcat) stay faithful to their game, provide worthy DLC and support for the next years, then IMO this game could be what TOEE should have been.
The combat round mechanics and action economy are a bit messed up too so if you are looking to make a battlefield control warrior with reach weapons wont work as intended especially late game. Charge is seriously nerfed. It typically takes 2 to 3 rounds for a warrior to charge so that late game mobs can hit and run safely.
Also your companions dont take shares of the loot independently which is a good thing.
Pathfinder is not 3.0 neither.
A lot more Role-playing in this one
Charactars and quests are far less one dimensional and rail-roady
This one flows in more of a real time than turn based while still basically being turn based
TOEE is based off of the 3.5 rules set, this one is based off of the Pathfinder rules set (More or less d&d 3.9) which is similar
This game has way more depth, is much more fun, much more unforgiving of mistakes, and much, much, much longer.