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Yeah, for some reason I only got that option for the Kamelands this plsythrough. I feel like if the DCs are that high there shouldn’t be anything random about the scout cards.
Anyway it’s not the biggest deal in the world... and for the record I could finish that quest using dimension door, but it occurred to me, as I was entering the end game, some of those DCs might be a bit high, especially if you’re new to the game.
At level 16, an inquisitor with 16 WIS can "easily" have +41.
(ranks:16, CS:+3, WIS:+3, Skill focus:+6, Glasses:+5, Stern gaze:+8. I'm not even factoring in the Persuasive feat, which really makes sense for an inquisitor and would raise PER to +45)
I'm not a big fan of having a high Perception on several chars: That is kind of a waste of skill points, since a char with a high enough Perception won't miss a single roll after Chapter 1 (and very few rolls during chapter 1).
Edit: My bad, if you're wearing the glasses, you can't have a Headband of WIS.
I got a scout mission for the western area, which I needed on my first try, because I did not train a spotter then. Several guys with +18 are not as good as one with +30.
I believe there is no random roll involved with locations. You either have the required skill or you don't. There is evidence for that with Armag's Tomb. If you have only one of the two clues and perception 26 you find it, if you have 1 point less you don't. There were sevral posts about that at the time on this forum.
I’m sure if I’d had a pure rogue- didn’t use Nok Nok this run- I’d have hit higher numbers as well. But 34 is relatively high, especially for locations.
I could have grabbed him and/or Jaethal (who I also wasn’t using since I had them both almost full time in my last run) kitted them out just to max perception and wandered near the areas I knew I was missing, but it was faster just to use dimension door.
High level traps or hidden objects I get keeping really high DCs for. I just feel like having players potentially miss quest content because of a combination of bad rolls and not getting scout cards in time is not ideal game design,
I see why Armag’s tomb works the way it does. There are story driven ways to lower the DC.
On something completely different: has stern gaze a different effect than in p&p? It would not do anything for your perception there, only for intimidate and sense motive (which we didn't get).
As for the game requiring really high Perception rolls, well, if it didn't then there would be no real use for the rogue's or inquisitor's skyhigh Perception.
Oh that’s right, knifemasters don’t get trapfinding. I think I knew that when I was actually using him.
And I partially disagree. I still think there is use for sky high perception in finding traps and hidden objects later in the game.
But even without changing DCs I think there should be some sort of hard timer on getting the scout cards. Like maybe once you make an area part of your kingdom.
I do agree, that would make sense (strory-wise as well as game mechanics-wise)
Since we're talking about perception, can anyone confirm if the spell Find Traps works to discover traps ? I know for sure that it doesn't work for discovering hidden loot, but I'm unsure about traps.
* Tested find trap on both Jaethal and Harrim. Can confirm it adds to perception on both of them for finding traps. Also tested on hidden loot and creatures. No bonus applied to either of those. Working as it should, but NOT as worded.
What I'm trying to figure out is what a "good enough" perception level is. At level 10, Jaethal has a perception of 34 (I took skill focus perception and did a 1 level dip in rogue for an extra perception point and sneak attack), but even with swapping perception goggles, my next highest character is only 22 (Harrim).
I don't dislike jaethal, but I also don't like feeling completely dependent on her for perception checks, and I'd like to be able to swap her out ocasionaly.
It would be very helpful to know what the highest known perception DC in the game is in each chapter (or at least in the end game to know what to shoot for)