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报告翻译问题
Seeing you covered pally, arcane caster and cleric already, I suggest adding a fighter/rogue to cover trickery and DPS (dual wielding either daggers or kukris, I went 2 rogue levels to 1 fighter). A traditional monk works well and gets some nice immunities later on. A druid would round out the party, if you don't want a bard...that is offense & light support vs heavy support and light healing.
I have never really liked the bard or the alchemist!! I don't know what's wrong with me haha :p
I know that nok nok makes a great TWF rogue, didn't use him in the playthrough I did that part off the game, but it could definetly be an option
Main: Eldritch Archer untill level 13, Eldritch Knight from then on. [Edit: I lie, I appear to be solely Eldritch Archer ????]
Val: TSS Level 5, Thug Level 4, TSS rest of the way - aim for Dazzling Display.
Amiri: All Sacred Huntsmaster. Aminal Domain. Smilodon.
Linzi: No one cares. Turns into a book
Reg: Eldritch Scion into DD, level seven both, stopped caring.
Octavia: AT, of course.
Nok-Nok: Level 7 Knife Master, Level 7 Vivisectionist. Still cute, still cool. Still savage.
Ekyndayo: 3 Sacred Huntsmaster, rest Ranger. Anti FEY all the way :)
Harrim: Cleric. Just, cleric.
Tristan: Starts with 3 Ecclesiurthurge, 4 Sylvan Sorcerer, 3 Sacred Huntsmaster, rest Mad Dog Barbarian. Still ♥♥♥♥, will always be ♥♥♥♥.
Jubilost: Extra Bombs, Every 2nd Level. Extra Bombs :)
Game winning fun character:
Jaethal, Starts 1 Inqusistor, 3 into Aldori Defender, 3 into Rogue, 5 into Dualist, then 4th Rogue, 4th Aldori - probably Aldori from now on. Kicks ass. A Dualist Dual Weilding Dualing Swords. Win Buttons :)
Edit: Went Aldori on Jae, probably best to go Fighter and sink a feat into Dualing Swords, Aldori is a bit lacking after level 5.
Ekundayo -- straight Ranger
Nok-Nok -- straight Knifemaster
Harrim -- straight Cleric
Jubilost -- straight Grenadier
Tristian -- straight Empyreal Sorceror
MC -- Rogue3/MonkX
Your damage output is so high every enemy dies in 1-2 rounds. With full buffs your frontline consisting of MC/Ekun's Dog/Nok-Nok (Enlarge Person on Harrim for extra reach to keep him from tanking) never get hit very hard, and even when they do a single Channel Positive Energy from Harrim patches them up.
It's super easy mode from around level 6 onwards.
Still though.. Doesn't seem like many people use druid!
Druids are cool in BG2 due to Insect Swarm, however, even there you simply go Humand Dual Class Ranger into Cleric and get Insect Swarm anyway.
I would rather Amiri hits that Wild Hunt Monarch with a +5 Holy Sonic Glaive that casts mass greater heroism than tuen into an elemental and get 15 resist everything ♥♥♥♥ blocking me.
And there's nothing that blew me away with thier spells compared to cc wizard
Sylvan Sorcerer is the class for you then!
Starts with a full blown Animal Companion while having access to Arcane spell goodness. Even gets great companion buffs like Mage armour, Animal Growth, Haste, Blur, Greater invis (lol), etc.
Especially with EXP boosting mods (dynamic curve one instead of flat cheaty bonus).
4 full min-maxed damage dealers is insanely fun thing to have (best IMHO is 2 melee & 2 ranged, one among them should have a pet as off-tank and quick response dispossable tool).
You do have to build for what you want to do with it, though. A caster druid isn't just going to turn into a smilodon and start messing stuff up.