Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Elfie Oct 31, 2018 @ 11:30am
Evasion and Blur rings question
It says they give constant effect of these spells, but it is now shown on character?

So 2 questions:
1.Do they work at all?
2. WTF is the Evasion spell? From Google I learned its something that it was a powerful spell in tabletop, but I cant find any info on that spell in game? What benefits does it give?
Last edited by Elfie; Oct 31, 2018 @ 11:30am
Originally posted by Kommissar K:
To clarify, Evasion isn't a spell. Its a class feature.

I'm reasonably sure (although untested in game, this is coming from tabletop experience), that if you already have the Evasion class feature, that a Ring of Evasion will provide no benefit.

Give it to some other character (who does not have Evasion), and be happy you have a choice for a different item in your ring slot.
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HeLLfire Oct 31, 2018 @ 11:32am 
1) Blur ring, unknown (untested) The evasion ring works (tested)
2) It's not a spell it's an ability (rouges and monk gets it too)
Basically if you save vs a spell that had a reflex save, instead of half dmg, you take none.
corisai Oct 31, 2018 @ 11:40am 
Originally posted by HeLLfire:
2) It's not a spell it's an ability (rouges and monk gets it too)
Basically if you save vs a spell that had a reflex save, instead of half dmg, you take none.

How this ring work on rogue (or someone with Evasion)? Is it follow rule "if anything give your evasion while you already have it - you will get improved evasion instead"?
HeLLfire Oct 31, 2018 @ 11:41am 
I doubt it - mainly because it's a magical effect that gives you a static ability, and not a class ability (untested tough). Not sure how it would work in PnP tough.
Last edited by HeLLfire; Oct 31, 2018 @ 11:41am
corisai Oct 31, 2018 @ 11:43am 
Originally posted by HeLLfire:
I doubt it - mainly because it's a magical effect that gives you a static ability, and not a class ability (untested tough). Not sure how it would work in PnP tough.

Well, there's a rule that magic item with constant effect weared for 24 hours = treat it bonus as permanent effect.
Elfie Oct 31, 2018 @ 11:44am 
Well im interested in game, not PnP. U sure it stacks with evasion skill? How to see that ?
HeLLfire Oct 31, 2018 @ 11:47am 
Originally posted by Jambatti:
Well im interested in game, not PnP. U sure it stacks with evasion skill? How to see that ?

Cast a FB on someone with evasion ability, and that ring. Then fail the save. See if they take half damage (should take full dmg on failed a save if they don't have improved evasion)
Last edited by HeLLfire; Oct 31, 2018 @ 11:48am
corisai Oct 31, 2018 @ 11:48am 
Originally posted by Jambatti:
Well im interested in game, not PnP. U sure it stacks with evasion skill? How to see that ?

Actually I asked a question about it and not stated it :)
Elfie Oct 31, 2018 @ 11:53am 
Originally posted by HeLLfire:
Originally posted by Jambatti:
Well im interested in game, not PnP. U sure it stacks with evasion skill? How to see that ?

Cast a FB on someone with evasion ability, and that ring. Then fail the save. See if they take half damage (should take full dmg on failed a save if they don't have improved evasion)


What...can you pls explain? What exactly does this magic evasion give?

E.g. I have Improved Evasion skill, AND wear ring, it will make me evade better or will just be useless bauble?

My question is cause there is no description at all in game of that spell..
Last edited by Elfie; Oct 31, 2018 @ 11:53am
HeLLfire Oct 31, 2018 @ 11:53am 
Actually, this is impossible anyway. Because evasion doesn't stack if you gain it multiple times.

What stacks is uncanny dodge. If you have it and gain it from another source you gain improved uncanny dodge.
"If a rogue already has uncanny dodge from a different class, she automatically gains improved uncanny dodge "
HeLLfire Oct 31, 2018 @ 11:55am 
Originally posted by Jambatti:
Originally posted by HeLLfire:

Cast a FB on someone with evasion ability, and that ring. Then fail the save. See if they take half damage (should take full dmg on failed a save if they don't have improved evasion)


What...can you pls explain? What exactly does this magic evasion give?

E.g. I have Improved Evasion skill, AND wear ring, it will make me evade better or will just be useless bauble?

My question is cause there is no description at all in game of that spell..

I told you above. Also evasion is NOT a spell. It's a class ability.

Here's the full text:

Evasion:
At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.

Improved Evasion:
Benefit: This works like evasion, except that while the rogue still takes no damage on a successful Reflex saving throw against attacks, she henceforth takes only half damage on a failed save. A helpless rogue does not gain the benefit of improved evasion.
The author of this thread has indicated that this post answers the original topic.
Kommissar K Oct 31, 2018 @ 11:55am 
To clarify, Evasion isn't a spell. Its a class feature.

I'm reasonably sure (although untested in game, this is coming from tabletop experience), that if you already have the Evasion class feature, that a Ring of Evasion will provide no benefit.

Give it to some other character (who does not have Evasion), and be happy you have a choice for a different item in your ring slot.
Elfie Oct 31, 2018 @ 12:42pm 
Thank you guys for answers. Clearly the description was misleading - if its not a spell, then ring is completely useless (all my main party characters have at least evasion traits)
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Date Posted: Oct 31, 2018 @ 11:30am
Posts: 12