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It would be better to utilise it less, so that it's not mandatory.
It's a pain in the guts to see that owlcats didn't have the "time" to fix what could be a wonderfull game by lettign the end-game encunters being a frustration excercise...
At least i didn't find anyting remotely like this in WOTR....
Okay I am just laughing at you now :)
"Nice Necro" call out, then responds? WTF?
HOTEOT isn't then end, FYI :)
Maybe i answer because it's sad, very sad that what could be a wonderfull experience and game get ruined in the final part by a single terrible design choice and what i found incredible that after TWO YEARS it isn't fixed.
The game could be vastly superior if that single choice is fixed, and sinceresly y supposed long time ago that it WAS fixed.... that it was after two years it's both incredible and sad... "sadly incredible xD"
the fact it is such a great game in spite of bugcat making a mess of several things including the house actually gives me hope.
i'd be interested in what people thought was a good rpg ending... da:o? the first kotor (kotor 2 was beyond awful after such a strong game)...
i mean i love the bg games but no...nwn hotu? .. i am not sure of any i found great.
I thought the trader next to the well had some pretty cool items for sale. When I entered the house I ran into a pretty difficult battle where I died. There were 5-6 ghost guards and a ghost mage and I was alone. If I reload I could maybe win if I spent several minutes pre-buffing and using potions and scrolls and summons but instead I decided to avoid and go upstairs. So I ended up getting Valerie, my Mastodon animal companion, and Tristian all back. So now with these 4 in my party the enemies are much easier. Whenever I find the rest of my party I shouldn't have too much to worry about. I am playing on normal and my dudes are pretty powerful and all level 17. We'll see if I can make it to the Lantern King...
The first Icewind Dale was pretty great. Which sort of goes to show the issues that OP is complaining about; the gameplay isn't really significantly different from a game that came out 2 decades ago. People have known how to make great crpgs for a while. There are some things that this game does great at, but there are others that are just blah.