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You could make Regognar a Dragon Disciple (adds +4 strength, which is +2 to his kingdom rolls), but thats about it.
+6strength belt for regongar, +6 wis for both priests (headpiece) and so on.
These matter much more than anything else (you get like +2/3 stats from leveling during the majority of the game. As for leveling most of these are farily straightforward. If you keep leveling ithem in their first class you dont fail too horribly in most cases. Especially if you play on normal or lower.
Also I am playing on hard so builds sort of matter a bit.
I get the point about the stat booster equipment, however I ain't got the cash for that sort of thing right now.
You will find more then enough +stats items around your adventures to equip them with obsolete one. Well, ofk this will work if your party isn't extremly unbalanced (like all Int users, or all Str-based)
Just seems like a mountain of research/work to get it. I mean the idea of making Regognar a Dragon Disciple for a str +4 seems totally sound. But I haven't the foggiest what a Dragon Disciple is or how to make one
You can still use the respec mod if you need to actually use them.. But even on hard, you can afford to have one party member that isn't optimal (for a short time during companion quests) .
Tristian can be pure cleric, feats don't matter and you get all cleric spells anyway. Keep him in the back.
Jubilost can be pure alchemist. Just improve his bombs (weapon focus, more bombs, precise shot, only hit enemies etc) and he will do fine. Also keep him in the back.
Reg works well with any melee class (spiced up with 4 levels of RDD) if you don't like his magus class (which requires some mico). I made a Magus1/RDD4/Ranger x with boon companion out of him, which is pretty low maintainance.
Its a prestige class. Prereq is Arcana 5 (already a class skill for Reg) and lvl 1 spontanous arcane spells (from Magus). So just increase arcana on lvl up and you can take it at lvl 6. 4 levels are enough for +4 str.