Pathfinder: Kingmaker

Pathfinder: Kingmaker

View Stats:
Nono Oct 28, 2018 @ 8:39am
Swarm of Ghoslty guards? Castle of Knive
Any tips to deal with them at lvl 15th?

Thanks in advance,
Last edited by Nono; Oct 28, 2018 @ 8:51am
Originally posted by Shadenuat:
You're a bit underleveled it's endgame location.

Try Sirocco and aoe fire spells. Maybe channel energy harm undead.
< >
Showing 1-15 of 16 comments
The author of this thread has indicated that this post answers the original topic.
Shadenuat Oct 28, 2018 @ 9:15am 
You're a bit underleveled it's endgame location.

Try Sirocco and aoe fire spells. Maybe channel energy harm undead.
Last edited by Shadenuat; Oct 28, 2018 @ 9:15am
Nono Oct 28, 2018 @ 9:18am 
Yeah thanks they have pretty high reflex modifier 30ish (without their roll) and evasion improved also, so I wonder how to get pass them without Aoe?
Last edited by Nono; Oct 28, 2018 @ 9:18am
Shadenuat Oct 28, 2018 @ 9:19am 
Sirocco targets Fortitude.
ZMightyCheeba Oct 28, 2018 @ 9:22am 
I cheesed this mob big time. Put haste on the party, took them for a stroll around the full map and picked them off with archers and ranged spells one by one. Cheap but effective lol
Last edited by ZMightyCheeba; Oct 28, 2018 @ 9:22am
Fahrenheit41 Oct 30, 2018 @ 3:14pm 
Yeah, sirocco is really good here.
It seems pretty bad since it also hits allies.
Fahrenheit41 Oct 30, 2018 @ 4:24pm 
Originally posted by RiidiKarly Rae Marxsen:
It seems pretty bad since it also hits allies.

That's why you don't cast it on yourself. It's really good for fights that have a ton of characters, which becomes more common in the end game.
Dan Oct 30, 2018 @ 4:37pm 
I beat them at level 15 with slow, channel positive energy (harm undead) and mass cure spells (Mass cure spells harms the ghosts and heals your party) while buffing my party with displacement and haste.

My main is a paladin.
Tanlaus Oct 30, 2018 @ 4:48pm 
Just finished this encounter last night. I did it at level 14. First time through they caught me by surprise and absolutely murdered me. Reloaded, fortunately I had to rest after the linnorm (or however yo spell it) so I didn't lose too much play time.

2nd time through I buffed up, hates, mirror image, bless... just kind of my standard fair, and got creamed again.

3rd time I blew through every buff I had. Regongar stone skinned everyone but Octavia and Harrim, who stayed in the back. My main is a pally, used that angel buff. Everyone had shield of faith. Used remove fear and aura of glory. Octavia cast firebrand on my group. Pally and Regongar had dawn shield. Regongar also had Vampiric shield. Everybody was displaced. Everyone was hasted. Harrim and Octavia used their highest level summon monsters as a buffer between them and the melee since they were going to get aggro eventually anyway with so many mobs.

Nok Nok was my sixth by the way.

Ran the melee in, all buffed to the gills. Had Octavia plastering the area with controlled fireballs. Had Harrim pretty much chain channeling to keep me melee up and running.

Ended up finishing the fight with everyone close to full health. But Octavia and Reg pretty much blew through their entire spell pool. And Harrim went through about half his channels.

I mean, I sort of cheesed because I buffed the crap out of everyone before walking into the area, but otherwise was a straight fight.

Thought I'd chime in because, after getting slaughtered my second time, I looked on these forums last night and didn't see them discussed at all.
Rahveel Oct 30, 2018 @ 5:31pm 
Had a rough time w/ this too (main is mystic theurge 15). actually tried sorocco the first time, and just had a lot of passed saves I guess, as I was swarmed despite having them bottleneck through it. tried a few other methods to little sucess.

Ended up winning eventually due to a mix of retrying sorocco, and having like 8 of the ghosts chase after dog when he ran (hasted, so pulled em way away)
valky Oct 30, 2018 @ 5:43pm 
Originally posted by Tanlaus:
Just finished this encounter last night. I did it at level 14. First time through they caught me by surprise and absolutely murdered me. Reloaded, fortunately I had to rest after the linnorm (or however yo spell it) so I didn't lose too much play time.

2nd time through I buffed up, hates, mirror image, bless... just kind of my standard fair, and got creamed again.

3rd time I blew through every buff I had. Regongar stone skinned everyone but Octavia and Harrim, who stayed in the back. My main is a pally, used that angel buff. Everyone had shield of faith. Used remove fear and aura of glory. Octavia cast firebrand on my group. Pally and Regongar had dawn shield. Regongar also had Vampiric shield. Everybody was displaced. Everyone was hasted. Harrim and Octavia used their highest level summon monsters as a buffer between them and the melee since they were going to get aggro eventually anyway with so many mobs.

Nok Nok was my sixth by the way.

Ran the melee in, all buffed to the gills. Had Octavia plastering the area with controlled fireballs. Had Harrim pretty much chain channeling to keep me melee up and running.

Ended up finishing the fight with everyone close to full health. But Octavia and Reg pretty much blew through their entire spell pool. And Harrim went through about half his channels.

I mean, I sort of cheesed because I buffed the crap out of everyone before walking into the area, but otherwise was a straight fight.

Thought I'd chime in because, after getting slaughtered my second time, I looked on these forums last night and didn't see them discussed at all.

How did you avoid the always present "I cast dispel when I touch attack you" stuff? - because even ultra fully buffed, it doesn't take them more than 10-16 seconds to strip you bare naked of any and every buff and had pimped necro-summons to block their first assault (invis...) + some other summons (yeah...patchnote the day after: we noticed by the time you unlock Undead to Dead, that the spell is MOST likely useless with it's crappy 9HD limit ^^

The Wyvern summons are pretty tough, though..need to buy the other too :)
But kind of a cool fight...
Shadenuat Oct 30, 2018 @ 7:04pm 
Undeath to Death should be really good now, I don't think these ghosts have more than 100 hp. Burns through Diamond Dust tho.
valky Oct 30, 2018 @ 7:12pm 
(tbh: I was still buffed from doing the casual clear the map stuff..went in got r*ped...tried several things..but my sorc was *yeah* Necromancer with focus on 'flesh' to not-so-flesh...but I friggin' enjoyed it :P - summons worked in my case..all wyverns + as much undead I could summon ...)
Tanlaus Oct 30, 2018 @ 8:29pm 
Originally posted by valky:
Originally posted by Tanlaus:
Just finished this encounter last night. I did it at level 14. First time through they caught me by surprise and absolutely murdered me. Reloaded, fortunately I had to rest after the linnorm (or however yo spell it) so I didn't lose too much play time.

2nd time through I buffed up, hates, mirror image, bless... just kind of my standard fair, and got creamed again.

3rd time I blew through every buff I had. Regongar stone skinned everyone but Octavia and Harrim, who stayed in the back. My main is a pally, used that angel buff. Everyone had shield of faith. Used remove fear and aura of glory. Octavia cast firebrand on my group. Pally and Regongar had dawn shield. Regongar also had Vampiric shield. Everybody was displaced. Everyone was hasted. Harrim and Octavia used their highest level summon monsters as a buffer between them and the melee since they were going to get aggro eventually anyway with so many mobs.

Nok Nok was my sixth by the way.

Ran the melee in, all buffed to the gills. Had Octavia plastering the area with controlled fireballs. Had Harrim pretty much chain channeling to keep me melee up and running.

Ended up finishing the fight with everyone close to full health. But Octavia and Reg pretty much blew through their entire spell pool. And Harrim went through about half his channels.

I mean, I sort of cheesed because I buffed the crap out of everyone before walking into the area, but otherwise was a straight fight.

Thought I'd chime in because, after getting slaughtered my second time, I looked on these forums last night and didn't see them discussed at all.

How did you avoid the always present "I cast dispel when I touch attack you" stuff? - because even ultra fully buffed, it doesn't take them more than 10-16 seconds to strip you bare naked of any and every buff and had pimped necro-summons to block their first assault (invis...) + some other summons (yeah...patchnote the day after: we noticed by the time you unlock Undead to Dead, that the spell is MOST likely useless with it's crappy 9HD limit ^^

The Wyvern summons are pretty tough, though..need to buy the other too :)
But kind of a cool fight...

Not sure. I think the displacement helped not get touched for a bit, plus I had a good 20 - 30 seconds of laying out dps before my party started taking damage. Then it was all Harrim chain channeling to keep everyone in their feet.

I didn’t go back and parse the whole thing but I remember in my second try losing Valerie to a fear effect pretty early on. I think having aura of glory in the paladin helped. It’s an aura effect and his saves are off the chain.

I’m convinced pallys are way better tanks than fighters overall just because you get to the point where they never seem to fail saves, in top of their immunities.
valky Oct 30, 2018 @ 8:43pm 
Don't get me started with paladins..lol!
That is the single most OP char in the whole game...besides the globardier!
But yeah..ppl usually don't notice with taking only 2 level cause of saving throws...

One word or syllable: 'POINT your f*cking finger at something that's supposed to die' (my record was a 256 crit dam hit with the glaive+5..yeah..I know...the youtuber have most likely more on paper..but never got prove)

I actually thought I could rush thru that as well :P I was proven better....rushed in..got pwned...2nd try..nay..pwned again....figured my summons..went better.
..
placed summons .. more .. like a lot... placed a trigger cast of Horrid; needless to say..it didn't do a thing but was the safest way to pull...

It's weird..cause I played a full 'necromancer' (the usual death stuff..drain, sicken, fear) but doesn't seem to work well in PK; yet the summons worked fine..

edit: paladin is srsly OP and bombardier :>

edit: lol for the whole _party_ I never forget how my wolf critical tripped vordekai and got insanely pwned by sick divine damage with the AoO trigger...yeah
Last edited by valky; Oct 30, 2018 @ 8:48pm
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Oct 28, 2018 @ 8:39am
Posts: 16