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That's it. Some spells are shared across the lists, but it counts as Divine/Arcane based on whomever the caster is. A Wizard casting Protection from Evil casts it as an Arcane spell, a Paladin casting Protection from Evil casts it as a Divine spell.
I will say though, what exactly is the issue here? I'm not sure of most cases where a player really needs to care about the Divine/Arcane type of spell as its being cast.
Are you asking with regard to Arcane Spell Failure chance? That just means that Arcane spellcasters have to be concerned about wearing armor/shields, and that Divine casters don't have to worry.
You still make saves the same between Arcane and Divine. It does sound like you're confusing the spell school (e.g. divination, evocation, abjuration, etc.) with the type of magic. They're different concepts, with no real interaction. Spell Focus (Divination) isn't going to improve all your Divine spellcasting.
Note that all schools of magic exist in both Arcane and Divine spellcasting, or rather, each spell belongs to a school, and both Divine and Arcane spellcasters have a list of spells they have access to.
Divine/Arcane is not a property of the spell itself, but rather the nature of the spellcaster.
That's like trying to find clarify the definition of a split infinitive, without knowing how to form a sentence.
Thanks for the answere. It was that stupid that specific classes uses "Arcane Energy" to cast magic spells hence "Arcane magic". This should be stated more obvious. What happens if you multiclass lets say a paladin with a Wizard and you pick up the "Protection from alignment" Will it be an Arcane spell or not? Maybe multilasses have several spellbook and depending on when you level up and pick that spell it will be arcane or not. But what about if you learn a spell from a scroll and you are multiclass. Only Arcane caster can learn magic from scrolls?.
The only reason I asked in the first place was because of the Arcane failure chance. No were did it say if my inquistor used arcane magic or divine magic. But you have to learn this information outside the game.
Thanks!
And only Arcane classes can learn spells from scrolls?
So a 16 Int/14 Cha, Wizard 4/Paladin 8, will cast their Wizard spells as arcane spells cast by a 4th level wizard, with a +3 int mod for DC, and their paladin spells cast as divine spells, by an 8th level Paladin, with a +2 cha mod for DCs. In other words, they're a 12th level character, but their highest casting is as an 8th level caster. This would even be the cast multi-classing withing the Divine/Arcane side of things.
If you learn Protection from Evil as a Wizard, you can prepare that spell in one of your Wizard slots, and its cast as an Arcane spell (with spell failure chance).
If you also prepare Protection from Evil in one of your Paladin spell slots, it is cast as a Divine spell (with no spell failure chance).
Only wizards learn spells from scrolls. I guess Alchemists technically can as well, but they're poorly implemented extracts here. Sorcerer, Bard, and Magus are all spontaneous casters and thus learn a limited number of spells at level up.
Prepared Divine casters have access to all of their deities spells (one of the perks of being divine), and the divine spontaneous caster (the Inquisitor), learns a set number per level.
I would assume the statement they're a divine spellcaster is somewhere in the guts of the Spellcasting class feature they get (is is pulled from the book), but yes, it is unclear for new players.
This is also something im curious about.
Other than having a point in UMD -- perhaps enough points per wand spell DC level though that seems to not be the case -- I'm not finding any other use for it. I have max UMD and do not have access to a shield based on alignment. (I think 10pts was enough in D&D 3.5 crpgs, or even 5 pts--fuzzy there) I can cast most spells with even characters that don't have UMD and/or 1 point.
What is needed is a spell list per class. I know what I should be able to cast (mostly) but there are some differences here. I think it would help people plan better.
Some arcane spell casters aren't subject to arcane spell failure chance, or reduce the penalties. Bards, like Linzi, can use light armor (and I believe shields?) without spell failure. Alchemists don't suffer spell failure either because they aren't, by lore, actually casting their spells. Magus' remove the penalty with feats they gain automatically while leveling up. Wizards and Sorcerers suffer the full effect.
There's a feat which reduces arcane spell failure by 10%, and another which further reduces it by 10% (20% total).
Spell failure is applied based on the class the spell comes from. So a Alchemist/Sorcerer/Cleric hybrid character wearing heavy armor could cast her alchemist spells and cleric spells without penalty but would suffer penalties casting any of her sorcerer spells.
So you should answer the question at hand.