Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Clumsy Oct 10, 2018 @ 1:36am
How do you kill The Wriggling Man
My attacks are like 99% miss and he heals if I land one out of hundred shots lol
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Showing 1-15 of 29 comments
Worms That Walk (I'm assuming that's what he is, based on that name) get their Wisdom to AC, are immune to critical hits and flanking, takes +50% damage from damaging area effects (like fireball and splash weapons), have Damage Reduction 15/- (the bit after the slash in DR notation is what bypasses the DR, so a DR 15/- reduces all damage by 15 and has no way around it), and are immune to disease, paralysis, poison, and sleep effects.

Basically; stock up on AOE abilities/spells/items and focus more on spells that don't require attack rolls and also bring ways to dispel any defensive spells he casts on himself, like various kinds of energy resistance.
Clumsy Oct 10, 2018 @ 7:04pm 
Originally posted by Shadow88:
Worms That Walk (I'm assuming that's what he is, based on that name) get their Wisdom to AC, are immune to critical hits and flanking, takes +50% damage from damaging area effects (like fireball and splash weapons), have Damage Reduction 15/- (the bit after the slash in DR notation is what bypasses the DR, so a DR 15/- reduces all damage by 15 and has no way around it), and are immune to disease, paralysis, poison, and sleep effects.

Basically; stock up on AOE abilities/spells/items and focus more on spells that don't require attack rolls and also bring ways to dispel any defensive spells he casts on himself, like various kinds of energy resistance.
fking overly complicated game ... why they didnt just make the gameplay similar to divinity original sins ... I enjoyed the game but compare to divinity original sins 2 this game is a massive ♥♥♥♥♥♥♥ ..... on the last chapter after i entered the portal I turned everything to the lowest difficulty because I couldn't fking kill the witch and now even with everything on low I'm stuck because I could not kill the wriggling man ..
Originally posted by Hate Chan:
Originally posted by Shadow88:
Worms That Walk (I'm assuming that's what he is, based on that name) get their Wisdom to AC, are immune to critical hits and flanking, takes +50% damage from damaging area effects (like fireball and splash weapons), have Damage Reduction 15/- (the bit after the slash in DR notation is what bypasses the DR, so a DR 15/- reduces all damage by 15 and has no way around it), and are immune to disease, paralysis, poison, and sleep effects.

Basically; stock up on AOE abilities/spells/items and focus more on spells that don't require attack rolls and also bring ways to dispel any defensive spells he casts on himself, like various kinds of energy resistance.
fking overly complicated game ... why they didnt just make the gameplay similar to divinity original sins ... I enjoyed the game but compare to divinity original sins 2 this game is a massive ♥♥♥♥♥♥♥ ..... on the last chapter after i entered the portal I turned everything to the lowest difficulty because I couldn't fking kill the witch and now even with everything on low I'm stuck because I could not kill the wriggling man ..
They didn't make it like Divinity because this is a Pathfinder game - it's made using the Pathfinder license so it's using the Pathfinder ruleset.

Just like Baldur's Gate used the DnD 2e ruleset - because it was a video game based on DnD 2e.
Just like Neverwinter Nights used the DnD 3e ruleset - because it was a video game based on DnD 3e.
Balkoth Oct 14, 2018 @ 8:29pm 
Well, I have a question... How do you -kill- him.

I managed to fireball him to unconciousness, but he won't die. Do I need cold iron?
Haven't reached him in the game, but looking at the Worm That Walks template for the tabletop, I don't see anything that would keep him alive like that. Not unless his fast healing is still going while he's unconscious, but if you dropped a few more fireballs/burning hands/etc on him after knocking him out then I have no idea why he's not dead.

It's either a bug or some special ability of this character in particular (beyond Worms That Walk in general). Looking at his tabletop version from the Kingmaker Adventure Path now.

EDIT: Nope, not seeing anything there either. Nothing on his spell list either that would explain it (he's a 17th level Transmutation Wizard in addition to the basic Worm That Walks stuff).
Last edited by Procrastinating Gamer; Oct 14, 2018 @ 11:43pm
Balkoth Oct 15, 2018 @ 8:35am 
Yeah, I looked at the d20pfsrd on him. The game is treating him like he has regeneration. I don't have any access to cold iron to try and because he's immune to ability damage I can't have Nok-Nok drain him to death.

I think he's literally unkillable right now for me, as the person with cold iron I have is unavailable.
Drask Oct 16, 2018 @ 4:09pm 
Disintegrate can finish him if you have it.
Krakenlord Oct 16, 2018 @ 4:13pm 
He has regeneration, I think fire disables his regen. Hit him with fire damage when he's unconscious and he should die. That's how I killed him after bashing my head against him for a while.

PS: My fighter was using the greatsword you can buy outside. It added fire damage to the weapon I believe. Maybe the other weapons add fire damage as well.
Last edited by Krakenlord; Oct 16, 2018 @ 4:21pm
stretch Oct 16, 2018 @ 11:48pm 
Lighting wrecks him. My sorcerer just followed him around and zapped him to death. I had the mirror shard to show him and it did nothing. Not even any text option to indicate I had it. Is that way broken too ? Killed the witch but that option just turns him agro as well so it seems you pretty much have to kill him.
Drask Oct 17, 2018 @ 7:26am 
I think this might be a bug. Some of the wild hunt enemies were doing this to me too. I reloaded and that kind of went away. So, it's possible it's not happening for everyone.

The arcane spell failure chance that I've been getting in there is really killing me though.

Those damned wild hunt stuns are brutal enough without half of your spells failing.
Oct 17, 2018 @ 9:18am 
4 Flame Strikes were enough!
Thought it was impossible before trying this spell
Shadenuat Oct 17, 2018 @ 9:22am 
I think what game calls Holy or some such damage passes these resists too. That's Disintegrate & Hellfire Ray.
Xenomorph Oct 19, 2018 @ 7:53am 
With 4 companions (main, tristian, valerie and ekun) on challenging, after i buffed up and started the fight, he hit the ground in a couple seconds, then i tossed a baleful polymorph on him for humiliation. Then hit him with everything i had, including all offensive spells, valerie and ekun with cold iron. Like suggested here before, fire, lightning and aoe spells didnt work. He wouldnt die no matter what. Spent all my main magus charges on greater dispells to dispel his shield, nope. I watched for 10 minutes while he was just standing there helpless soaking up all the damage. Then i lowered enemy stats to much easier, and he died instantly.
Some things in this game are just GAH...
Edit: i reloaded the game just to see if there would be any difference. And hell, there was. I started the fight on normal difficulty, he was pretty much impossible to hit. Then lowered ALL enemy settings to the easiest possible. He was impossible to hit. So yeh. I dont know what to think.
Last edited by Xenomorph; Oct 19, 2018 @ 8:28am
Archer Oct 31, 2018 @ 2:57pm 
his immune to all types of polymorph his also immune to dispel magic honestly on normal difficulty or higher his next to impossible to kill and to finish him off when his on the ground you need a fire spell my characters where super buffed with ridicules stats and equipment nearly not missing any hit on him but the DR reduces everything to 0 or near 0 my frontline managed to do 30-40 a hit but he teleport around and casts mirror image and the health regeneration and his huge health pool made this fight incredibly tedious beating him on any difficulty brings no gratification this enemy is purely annoying and nothing else save a hour+ of effort trying to maximize your chance of killing him before he puts all his spells up n jumps around by hoping you get the right rolls off the bat with your attacks/spells if you tried a few times just lower the difficulty i spent 2 hrs trying on hard such a waste of time wish i just lowered settings and not beat him ''properly''.
i think its absolutely silly to make an enemy who has ♥♥♥♥ ton of magic buffs be immune to magic dispel... magic dispel is one of the most worthless spells in the game cant use it on anyone that you actually need it for.
Last edited by Archer; Oct 31, 2018 @ 3:00pm
Grifta Oct 31, 2018 @ 4:41pm 
'MERICA! And by that I mean OVERWHELMING FORCE! Completely ignore his summons. They'll hurt, but there's no point trying to kill them without anything but Banishment or Dismissal.

Arcane (assuming Octavia): (Quickened True Strike -> Maximized Disintegrate) x3 with a Lesser Rod of Quicken and Regular Maximize.

Clerics: Spam Stormbolts (maximized or empowered by rods)

If you have a TWF rogue: Dispelling Strike, and haste. Hope for lucky shots.

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Date Posted: Oct 10, 2018 @ 1:36am
Posts: 29