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You have time to explore some while following troll leads, but you don’t have time to completely ignore them and run willy-nilly over the map. If you don’t leave them for too long, you’ll have time to explore and develop your city afterwards.
After stag lord explore fast do everything you can, rest as little as possible to achieve this.
Then back to your kingdom, sell everything you can to get cash and buy BP, skip days and just do advisor missions until you get to the spider thing.
After spider you have maybe a month or two use that but Troll is a bit of a rush to do.
After troll you'll have a looooot of time for kingdom and exploration before the new chapter begins.
When blooms starts its not a super Rush you can explorer an do a few advisor mission but not too much. You can get to the point where you are just with the womb left and back to your base to do mission and go there to finish it when you start seeing a some bad omen events.
After bloom You'll have again a really long time to develop your kingdom before next event pops. Use all that time because there is no downtime between act 3 and 4 you barley defeat the bad guy from 3 that you have ♥♥♥♥ tons of things to do in the next act with no Rest.
Then after that you have like half a year where nothing happens except sidequests and you can really powerlevel your advisors/Kingdom stats. 5 takes a long time to get going.
And then i had 2 or 3 months of wandering around, dealing with quests, upgrading my realm (those 2 week no going outside missions suck).
And then i got a new event that i assume is similar to the troll thing, if only because it has its own tab in the quest journal.
Seems that there is sometime for wandering about, just keep checking at the capital for visitors.
Side question. How do I open the kingdom manager on the world map if the pop up isnt there?
You can only open the Kingdom view within your boarders, so taking south narlmarsh (400BP!) is the only way to do kingdom stuff sumiltaneously as the trolls. Otherwise just assign people, dash in and back out of the marsh.
There is a big down time - almost 6 months, after the troll king thing.
And almost a year after the next big thing, the Bloom.
You know, the realistic approach. Not the 'oh the country's being invaded, lemme go pick some gloomberries for the witch'.
The first month passed by following the tutorial instructions (claim a region, then upgrade a stat). Then the hilltop became a problem, and the spider invasion needed to be handled. Got quests about some remote troll sightings, and of a missing kid, and it was indicated that the hilltop curse was also urgent. So I looked at the last one first, and the tavern keeper mentioned that there's been strange sightings at Candlemere.
Clearing out Candlemere took quite a while, and didn't seem to amount to much.
Then I got a troll raid event, but figured that it's just a random event just like all other events that I've been getting. And the lost child seemed more urgent, so I went looking for him.
...then the barony collapsed while I was out doing that. Because there was a second troll raid, plus my general failed the other one, for total of -8 stability out of nowhere.
I think players are used to do stuff the other way around: Complete all the sidequests first and only then do the current stage of the main quest, which will immediately trigger the next stage of the main quest (which might even cause existing side quests to fail!). After i got that in Pathfinder:Kingmaker the main quest is actually timed AND you don't get any problems for finishing "early", it was smooth sailing...
They designed PF:KM to work like the tabletop. If you want a kingdom, you take care of the kingdom, *then* go sightseeing and sidequests.