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Also, cleric can wear medium armor, I'd hardly call them "squishy."
The undead person can heal herself with inflict light wounds.
I'll just leave this here. (use it on your non-optimal allies)
oh, i usually don't have a problem killing them. of course i tend to make bad touch casters and so they have a dcent amounbt of strength and con.
ALWAYS give your characters at least 14 con btw.
Starting fresh characters with squishies is poor design and shows that a lack of thought was put into it. Don't care if it rarely happens, it should not happen.
What tactics should I be using then. I've tried a bunch of different paths. If I use my buffer to daze, my healer to attack with bow when not healing, and my mage to cast spells I still die.
My healer also burns through like 3 heals on the library room, because I keep only healing for 1 hp...
if you die a lot in the tutorial your character just won't make it in the following chapters... sorry to say. you need to build characters who have some defensive stats for one, so they can handle being in melee for a bit.
Okay, I have 12 con, but I can make a new character with 14 con instead. I don't think it will help that much though :/...
I see what you are saying, but part of the reason this is happening is that we don't have any tanks.
We have three spell casters. We don't even have a rogue to agility tank! Consider that the usual counter to spell casters are archers and assassins. Those are the main enemies we run into...
don't use the heals after the library, use the potions the bandits have.
early clerics won't heal very well, or consistently anyway. focus your spells on non healing ones since they can be spontanteously cast as healing spells anyway. (the little arrow above the spell)
I can't save scum because I turned on the mode where I can't make my own saves. Also, on that topic the tutorial doesn't even have checkpoints, so if you make it to the end and die you have to start all over.... Waste of time.
The game gives you early potions and scrolls to use. Use them. They provide necessary buffs and crowd control to get through the content. Yes, the assassins being rogues are going to vaporize casters. Unless you put them sleep or blind them with colors.
Oh, and Jaethal is your first "tank". She's literally immortal, immune to most negative effects, and can self heal.