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doesnt appear so, looks like trap finding is just 1/2 your class level bonus, so far i've been disabling every trap with my alchemist.
Trap disabling is based on Trickery, which is a Dexterity based skill. Archers and Rogues usually have a good Dexterity bonus, making them a good start for investment.
Rogues (among others) gain alot of skillpoints per level, and this allows them to invest in both Trickery and Perception without sacrificing much.
Bards are a jack-of-all-trades sort of class, and can become good at anything they want (skillwise), and as such can sub in for a dedicated rogue. In my game Linzi is the best trapdisabler, but absolutely atrocious at finding them, so I let Jaethal or Harrim lead in areas with traps in them, as I have invested in Perception for them.
Good information thanks