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Do you start your rounds with the spell / spellstrike or with your "normal" melee attack(s)? It seems to me that you have to start each round with the spell / spellstrike to get your normal melee attack(s) after that. If I do that, spell combat works as intended (but a few times, it didn't). Can't say about Spellstrike because I'm still level 1.
I did the archer build, and I can confirm that I'm getting both to work, but I haven't tried melee. Is spell combat highlighted?
If the spell is cast outside melee, the spell casting costs a standard action, which you can then close distance and make an attack, full or partial depending on movement ability, and the charged spell is delivered.
Though I see what you mean with spell combat allowing you to make attacks while casting spells. Did you move at all between casting the spell and attacking? You may have expended an attack as a move action.
The only difference between casting shocking grasp normally and with spellstrike is that you use the melee weapon instead of a touch attack. Probably a higher AC, but also deals weapon damage.
Not sure if the shocking grasp uses the weapon's crit range/multiplier...
Spellstrike is just about using your weapon attack for hit and crit dices on your spell, instead of touch dice. Regarding the hit rating it's not really an advantage, because in general touch AC is much lower than the general AC itself, but esp. Dex based Magus lack a proper strength to have a higher melee touch rating in the first place - and this way you can bypass that problem (with weapon finesse).
That's pretty much it.
Touch spells are affected by the weapon crit range, but not the multiplier. E.g. A sword saint with 20 int and a rapier or estoc would be able to crit at 35% chance (13-20) instead of 5% chance (20). But he would still just do 2x damage.
Pretty sure Spellstrike allows you to deliver a touch spell through a charged free melee attack.
"At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell."
Basically, those two combined should work like this.
You make a melee attack. Spell Combat says you can cast a spell. You cast Shocking Grasp. Spellstrike says you can deliver a touch spell through a melee attack. You make a melee attack that also discharges Shocking Grasp.
As I said a few posts ago, I managed to make it work today, so it's alright in the end.
Edit: Reloded and made sure to hit with a melee attack to get in range, worked