Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Derzak Sep 27, 2018 @ 3:25pm
Spellstrike / Spell Combat
Can anyone with a Magus in their party confirm that those two work as intended together? I'm pretty sure I should be getting two melee attacks whenever I use a touch spell (normal melee attack that can be followed by a spell because of Spell Combat that can, in turn, be delivered with a melee attack instead of a touch attack because of Spellstrike) yet all I'm getting is a single melee attack charged with whatever touch spell I used.
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Tyrosthenes Sep 28, 2018 @ 2:17pm 
I'm wondering the same thing...doesnt seam like Spell Combat is working. The Magus either makes and attack or casts the touch spell, but not both in one round.
Player333676 Sep 28, 2018 @ 2:26pm 
Originally posted by Derzak:
Can anyone with a Magus in their party confirm that those two work as intended together? I'm pretty sure I should be getting two melee attacks whenever I use a touch spell (normal melee attack that can be followed by a spell because of Spell Combat that can, in turn, be delivered with a melee attack instead of a touch attack because of Spellstrike) yet all I'm getting is a single melee attack charged with whatever touch spell I used.

Do you start your rounds with the spell / spellstrike or with your "normal" melee attack(s)? It seems to me that you have to start each round with the spell / spellstrike to get your normal melee attack(s) after that. If I do that, spell combat works as intended (but a few times, it didn't). Can't say about Spellstrike because I'm still level 1.
Last edited by Player333676; Sep 28, 2018 @ 2:27pm
Esmian Sep 28, 2018 @ 2:29pm 
Unless your magus is high enough to have more than 1 melee per round, casting your spell and then delivering it through melee is how spell combat/spellstrike works.
Player333676 Sep 28, 2018 @ 2:32pm 
Originally posted by Esmian:
Unless your magus is high enough to have more than 1 melee per round, casting your spell and then delivering it through melee is how spell combat/spellstrike works.
No, Spellstrike gives you one ADDITIONAL attack per round, plus all your "normal" attacks. If this doesn't work, it would indeed be a bug.
Hailspork Sep 28, 2018 @ 2:34pm 
Originally posted by Esmian:
Unless your magus is high enough to have more than 1 melee per round, casting your spell and then delivering it through melee is how spell combat/spellstrike works.
Spell combat gives you a casting and a full attack (-2 attack for the round). Spellstrike lets you deliver the touch spell through a melee attack.

I did the archer build, and I can confirm that I'm getting both to work, but I haven't tried melee. Is spell combat highlighted?
Magus Sep 28, 2018 @ 2:36pm 
Ah, so here is how RAW works with Spellstrike. Casting a touch spell comes with a free attack to deliver the affect so if you cast the spell in melee you get to attack for free with your weapon to deliver the touch.

If the spell is cast outside melee, the spell casting costs a standard action, which you can then close distance and make an attack, full or partial depending on movement ability, and the charged spell is delivered.


Though I see what you mean with spell combat allowing you to make attacks while casting spells. Did you move at all between casting the spell and attacking? You may have expended an attack as a move action.
Last edited by Magus; Sep 28, 2018 @ 2:41pm
Hailspork Sep 28, 2018 @ 2:40pm 
Essentially correct, but you mostly just described touch spells.
The only difference between casting shocking grasp normally and with spellstrike is that you use the melee weapon instead of a touch attack. Probably a higher AC, but also deals weapon damage.
Not sure if the shocking grasp uses the weapon's crit range/multiplier...
Derzak Sep 28, 2018 @ 2:52pm 
I managed to pull it off a single time today. Setting Shocking Grasp on autocast and moving close to attack an enemy somehow made it work.
kesat Sep 28, 2018 @ 2:52pm 
Spellcombat is just about being able to cast a spell AND attack in the same round, just like a dual wielding is able to attack twice in a round. A standard spellcaster can't do both actions.

Spellstrike is just about using your weapon attack for hit and crit dices on your spell, instead of touch dice. Regarding the hit rating it's not really an advantage, because in general touch AC is much lower than the general AC itself, but esp. Dex based Magus lack a proper strength to have a higher melee touch rating in the first place - and this way you can bypass that problem (with weapon finesse).

That's pretty much it.

Originally posted by Hailspork:
Not sure if the shocking grasp uses the weapon's crit range/multiplier...

Touch spells are affected by the weapon crit range, but not the multiplier. E.g. A sword saint with 20 int and a rapier or estoc would be able to crit at 35% chance (13-20) instead of 5% chance (20). But he would still just do 2x damage.
Last edited by kesat; Sep 28, 2018 @ 2:54pm
Grymm Sep 28, 2018 @ 2:57pm 
It does in table top, its why most of the builds that you can look up use an 18-20 range crit weapon. Side note, the popular metamagic on these builds seems to be Intensify, with adds 5 lvls (for calculating damage dice) for +1, which isn't in the game (at least that I can find). Not surprising, its way overpowered,
Statistx Sep 28, 2018 @ 2:59pm 
with spellstrike i think he casts it similar to holding a touch attack charge, cause basically he casts, then runs up to the enemy and hits him with the charged sword.
Derzak Sep 28, 2018 @ 3:08pm 
Originally posted by kesat:
Spellstrike is just about using your weapon attack for hit and crit dices on your spell, instead of touch dice.

Pretty sure Spellstrike allows you to deliver a touch spell through a charged free melee attack.

"At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell."

Basically, those two combined should work like this.

You make a melee attack. Spell Combat says you can cast a spell. You cast Shocking Grasp. Spellstrike says you can deliver a touch spell through a melee attack. You make a melee attack that also discharges Shocking Grasp.

As I said a few posts ago, I managed to make it work today, so it's alright in the end.
Statistx Sep 28, 2018 @ 3:12pm 
I basically alwas have both on
Not working for me

Edit: Reloded and made sure to hit with a melee attack to get in range, worked
Last edited by itwillbefuntheysaid; Sep 28, 2018 @ 8:11pm
OCJeriko Sep 28, 2018 @ 8:42pm 
Remember it's only on full attacks, so if your character moves you won't get both attacks off.
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Date Posted: Sep 27, 2018 @ 3:25pm
Posts: 24