Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Greg Bahm Sep 27, 2018 @ 2:24pm
My characters seem to be running in slow motion?
I just started playing the game and I'm curious if there's a way to make the characters run faster? My party has light encumberance, and the framerate seems smooth. The characters just seem to be moving much slower than I would expect. They kind of act like they're running under water or on the moon.

Am I missing a "run speed" settings button or "speed up" toggle? I'm very into the game so far, but I'd feel so silly if I played through this whole game in slow mo speed.
Originally posted by Pamplemousse:
Turn on tactical time flow, then turn it off. With default controls, press V then Spacebar. Worked for me.
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Ghost Sep 27, 2018 @ 2:26pm 
sometimes they get stuck in walk mode, not sure what's going on there, but if you put the party in stealth (little icon pinned to outside right border of actionbar) and then back out it can fix it. or reload.
ferrata_vi Sep 27, 2018 @ 2:27pm 
Make sure you aren't fatigued, and make sure you aren't over-encumbered.
Childofrock Sep 27, 2018 @ 2:29pm 
Also, heavy storms slow the party down, hindered terrain can do this as well (even though i haven't really ran into it in the game yet, only the pen and paper), and carrying too much loot can encumber you. So double check those as well as looking into the small bug mentioned in the above comment.
GreyFox Sep 27, 2018 @ 2:32pm 
These Devs are hilariously inept. That's what people want, a fake almost attempt a realism when they can't even get basic weights down correctly.

No one wants to ♥♥♥♥♥♥ play a simulator that doesn't even simulate anywhere close to reality and this game does just that. You're slow for absurd reasons like wearing armor that IRL doesn't slow you down what so ever.

Plus the bugs you'll just be walking for no ♥♥♥♥♥♥ reason anyway because the game is broke but some of it is them actually putting that garbage int here on purpose lol...

Wearing chainmail? welp -10 speed even though if you actually have some real mail armor you know you can literally go all day with it on at 0 penalty. Divers with sharks even swim with it on all day. It's ♥♥♥♥♥♥ hilarious how dumb this is.

In the military we run and do combat excercises on with our armor all the ♥♥♥♥♥♥ time in training and the people without it don't go so much faster than you as this game would show...it's absurd.
Last edited by GreyFox; Sep 27, 2018 @ 2:34pm
GreyFox Sep 27, 2018 @ 2:38pm 
Originally posted by Escapist83:
Originally posted by dragonfleetusa:
These Devs are hilariously inept. That's what people want, a fake almost attempt a realism when they can't even get basic weights down correctly.

No one wants to ♥♥♥♥♥♥ play a simulator that doesn't even simulate anywhere close to reality and this game does just that. You're slow for absurd reasons like wearing armor that IRL doesn't slow you down what so ever.

Plus the bugs you'll just be walking for no ♥♥♥♥♥♥ reason anyway because the game is broke but some of it is them actually putting that garbage int here on purpose lol...

Wearing chainmail? welp -10 speed even though if you actually have some real mail armor you know you can literally go all day with it on at 0 penalty. Divers with sharks even swim with it on all day. It's ♥♥♥♥♥♥ hilarious how dumb this is.

Chainmail is -heavy- and slows you down. It's 40 pounds.

No that isn't heavy and no it doesn't. I'm not asking you any questions I'm making a statement of fact.
40 pounds distributed across your body is nothing, especially with a belt on, which you wear when wearing it. You can find many YT videos of people in it and racing. You are incorrect.

Also I'm in the military and yet another fact....our modern armor wears heavier than chainmail because of weight distribution and our body armor weighs less than the mail I have. Neither are a hindrance.
Try again.
GreyFox Sep 27, 2018 @ 2:41pm 
Originally posted by Escapist83:
Originally posted by dragonfleetusa:

No that isn't heavy and no it doesn't. I'm not asking you any questions I'm making a statement of fact.
40 pounds distributed across your body is nothing, especially with a belt on, which you wear when wearing it. You can find many YT videos of people in it and racing. You are incorrect.

Also I'm in the military and yet another fact....our modern armor wears heavier than chainmail because of weight distribution and our body armor weighs less than the mail I have. Neither are a hindrance.
Try again.

Alright, big guy. I'm sure you're very strong, but since this is based on Pathfinder, and in Pathfinder chainmail slows you down, they kept it that way.

That's just the point though, I'm not big or particularly strong. Making my point even more for me.
Armor requires little strength.
It's much harder to operate some of the weaponry as a matter of fact.(due to leverage and such).
The thing it does do though which is also in this game because if it's annoying it's in this game. Is that you get tired quicker until you've trained enoughin it.
More to the point...aren't my fighters ♥♥♥♥♥♥ trained fighters? as in...don't they train with their ♥♥♥♥♥♥♥♥ armor and weapons?

Cool so why the ♥♥♥♥ are they so inept with them that they can't move and get tired as easily as anyone using these tools? dumb that's why
Last edited by GreyFox; Sep 27, 2018 @ 2:43pm
The author of this thread has indicated that this post answers the original topic.
Pamplemousse Oct 31, 2018 @ 9:29pm 
Turn on tactical time flow, then turn it off. With default controls, press V then Spacebar. Worked for me.
KOHb Oct 31, 2018 @ 10:08pm 
cure:
alt-tab twice (if playing windowed) then space
Ashley Oct 31, 2018 @ 10:10pm 
Originally posted by Pamplemousse:
Turn on tactical time flow, then turn it off. With default controls, press V then Spacebar. Worked for me.
This is the problem and the solution.

The cause seems to be that every so often the game will engage the shift key automatically without it being pressed. When you press Shift+Space, you engage tactical time flow. So if the game has decided it wants to press the shift key and you pause or press space to advance dialogue, you'll come back to the game with it running slow. Just press V then space. This will return the game to normal speed.
Riftwalker Oct 31, 2018 @ 10:19pm 
Originally posted by dragonfleetusa:
Originally posted by Escapist83:

Alright, big guy. I'm sure you're very strong, but since this is based on Pathfinder, and in Pathfinder chainmail slows you down, they kept it that way.

That's just the point though, I'm not big or particularly strong. Making my point even more for me.
Armor requires little strength.
It's much harder to operate some of the weaponry as a matter of fact.(due to leverage and such).
The thing it does do though which is also in this game because if it's annoying it's in this game. Is that you get tired quicker until you've trained enoughin it.
More to the point...aren't my fighters ♥♥♥♥♥♥ trained fighters? as in...don't they train with their ♥♥♥♥♥♥♥♥ armor and weapons?

Cool so why the ♥♥♥♥ are they so inept with them that they can't move and get tired as easily as anyone using these tools? dumb that's why

as far as i'm aware it's not really the weight but a simulation of it's impact on coordination. it's overall mass requires you to put more effort into starting and stopping.

Remember Chain mail armor is a full set of armor not a chain shirt. it's the armor, plating to stop stabs(around the stomach) and probably cowl and helmet, all with the under padding
Tacred Oct 31, 2018 @ 10:22pm 
Keep in mind that your party will always move at the speed of its slowest character when all are selected. So if you want to see if a specific character is slowing you down just move 1 at a time to check.
Rumplesmokeskin Dec 31, 2021 @ 4:26pm 
I found a fix to this problem that worked for me.
Apparently the game uses an older version of Anti-aliasing that makes even the most robust hardware choke after only a short time.

I turned AA completely off and all other settings are maxxed out and my game runs perfectly now. Some people can get away with 2x AA. Hope this helps everyone
I feel like you guys are assuming this person is running slower than usual, when chances are they're seeing the normal run speed, just that the normal run speed is pretty slow. Coming off of PoE2, going from one end of the map to the other in this game felt pretty sluggish to me.

It takes some adjusting. It stopped bothering me around the time I got to Oleg's, but it still very much feels slow to me.
Last edited by Beautiful Ham Sandwich; Dec 31, 2021 @ 7:36pm
Greg Bahm Jan 9, 2022 @ 2:22pm 
Not sure if the game still has this issue after four years, but the "going into tactical, going out of tactical" thing did fix it for me. Forgot to go back to this post and mark that as the answer (perhaps because I was so engrossed with the game at the time :D )
Awong124 Aug 7, 2022 @ 12:10pm 
I think I figured out the cause of the Tactical Time Flow bug, where it seemingly activates at random. It doesn't really have anything to do with the Tactical Time Flow function, which is probably why the devs have never fixed it, as they probably could not find anything wrong with it.

The problem is actually the game sometimes for some reason thinks the Shift key is being pressed when it's not. And since Tactical Time Flow is by default bound to Shift+Space, when you pause or unpause with Space when the game thinks the Shift key is sticking it activates Tactical Time Flow. I unbound Shift+Space for Tactical Time Flow and it seemed to have fixed the problem.

This game is kind of weird in that in order to select or deselect multiple characters you press Shift, and not Ctrl like most other games. I realized that the game sometimes thinks the Shift key is sticking because one time when I tried to select a single character, it just deselected that character from the group. Exactly what would have happened if I clicked the character while pressing Shift.

Another odd thing about this bug is that it never used to happen until I entered "-popupwindow" in the launch options, because I use dual monitors. After I did that, the bug happened pretty much every other time I entered combat. So maybe it has something to do with that.
Last edited by Awong124; Aug 7, 2022 @ 12:11pm
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Date Posted: Sep 27, 2018 @ 2:24pm
Posts: 20