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Yes, all 4 of those attacks have a chance to crit. They also have diminishing chances of hitting. Taking the one attack at just a minus 5, but ensuring its most likely a crit can be pretty decent.
It's a fair point in terms of movement..
But for I'm not following you in terms of the full attack being outclasses..
Lets say you have a x3 weapon..
Devastating attack deals your total damage x 3. IF you hit.
The full attack deals your total damage x 2 - 4. And in those cases where +15 isn't enough, you still have a chance of dealing x1 at least..
Furthermore all those four attacks have a chance of being crits, potentially, although extremely unlikely allowing you to deal x12 damage. With that in mind the full attack damage is probably closer to being total damage x 3 - 5
Additionally devastating blow deos not trigger crit effects from weapons and such, contrary to the full attack.
You do however have a good point, that it's better vs high DR enemies.
Do most higher level pathfinder monsters have damage reduction?
Full attack rounds are 6 seconds in this game (and you go all out, if you can attack 4 times in one turn, you do).
Standard attack is like "my single best swing" in those 6 seconds (3.5 second in game) and its what you do if you drink a potion or move, and you dont have the chance for a full attack action.
Plus exploding builds, something like a Scythe with a base *4 Crit, and a selection of Crit specific feats can be pretty horrifying.