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Use this mod to respec anyone
https://www.nexusmods.com/pathfinderkingmaker/mods/7?tab=posts
And you can use this one to give you the 1000g to respec
https://www.nexusmods.com/pathfinderkingmaker/mods/26
And you need to download the unity clinet linked on the respec. The mods and mod launcher are awesome. So many things that should of been in the base game
I guess if you want to miss 25 percent more often you can just not take them...
By the time you have level 3 spells you mostly don't need touch attacks anymore. Fireballs, lightning bolts, etc. are all just Reflex saves. There are touch spells in every level category but they aren't usually the most powerful spell in that tier (barring Disintegration)
Though I sort of agree. I don't ever expect my sorc to actually hit things. Maybe intimidate would be more effective, I've never actually messed with that.
The Pathfinder system does account for retraining. It should not offend diehard PnP types if there were some system costing time and gold.
To your personal outrage at the notion, please rememeber that this is a single-player game and any kind of retrain or respec feature should not disturb you or your digital accomplishments. Especially, when the feature is being suggested for a game with obtuse tooltips such that you can sink 30 hours into before realizing that you made a poor choice several levels ago.
How about if Owlcat made some Achievement for people who completed the game without ever retraining? Would that sooth whatever part of your self-worth is wrapped up in the digital interpretation of a fantasy PnP role-playing ruleset?
More then worth with with cheaty flanking open for ranged chars (so AT start work since lvl 1 of rogue).
Even more work so on Challenging+ (enervation is insane debuff and get benefits from precise shot). Plus cheaty scorcing ray & hellfire ray (last is double-bugged and deal insane damage). Plus AT10 aoe damage became insane too.
This is far more reliable source of damage then +dc.
Also when nearing the end of the game, some ennemies will be immune to reflex related spells. Like fireball, chain lightning stuff like that, so consider taking spells that target fortitude as well.