Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Tacred Sep 25, 2018 @ 1:36am
Never played pathfinder. What is alchemist like?
I imagine chucking grenades to be fun but also expensive...
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Showing 1-15 of 31 comments
dragonstryk72 Sep 25, 2018 @ 1:49am 
Well, in tabletop, you get a certain number of formulae per day that you can quick combine into an extract, bomb, or mutagen. I'm not sure how it works for the video game yet, but it's likely not going to be hugely costly to do, otherwise no one would really play it.
dragonstryk72 Sep 25, 2018 @ 1:57am 
extracts are, essentially, fast-brew potions and oils. Their effects die out after a day, but you can produce any formulae you know and have the components for on the fly.

Bombs are just that, they're grenade of various sorts. Usually damage producing, but can just as easily be other AoE type effects.

Mutagens mutate you, powering up your character, but at the expense of personality (Sort of Jekyll & Hyde thing). You become more bestial, you get a natural armor bonus to AC, and a stat bonus, as well as a stat penalty. Get stronger, and become dumber. Gain Dexterity, lose Wisdom. Buff Constitution, lose Charisma. And it operates in reverse for boosting the mental stats.
Cain Sep 25, 2018 @ 2:13am 
In the game with the base alchemist :
- you can throw bombs, which gets stronger, and can be used more as you level up (you can learn new types of bombs)
- you have some level of spellcasting, but any buff/healing is normally affect only you (you can learn to affect others)
- you get a lot of skill points
- you have mutagen, which is I think usable once/day for buffing
- new discoveries on every two level, which can be many thing (new bombs/bomb uses, improved mutagens, new abilities etc)

Alchemist NPC felt like a good support/skill master character.
MACIORELLA Sep 25, 2018 @ 3:56am 
How is 2h grenadier sounds? With lots of buffs etc? Or what would you recommend?
Last edited by MACIORELLA; Sep 25, 2018 @ 3:56am
Greybishop Sep 25, 2018 @ 4:01am 
It depends on how you want to build it, a pure alch can be a powerhouse it itself even without using the standard archtypes. It can also be an incredible force multiplyer to a class like a fighter or barbarian, something that would otherwise not have magical methods.

In the tabletop, they have something like preserve organ, that reduce crit chance by 25% and can be taken up to three times per so many levels.

If there is a class guide/build, I would check that out and see how you want to build with it.
Last edited by Greybishop; Sep 25, 2018 @ 4:04am
MACIORELLA Sep 25, 2018 @ 4:04am 
So whats the weapon of alchemists? Grenades are the best? What if I will run out of resources to make grenades or even run out of skills (spells) to throw....
Greybishop Sep 25, 2018 @ 4:09am 
Originally posted by maciora:
So whats the weapon of alchemists? Grenades are the best? What if I will run out of resources to make grenades or even run out of skills (spells) to throw....
Yep If it is anything like the tabletop, it was an alchemist can use a number of bombs each day equal to his class level + his Intelligence modifier. They were also proficient in all simple weapons, so clubs, crossbows, staves, etc.
Joedeendee Sep 25, 2018 @ 4:10am 
Bombs can very powerful. You likely wont run out resources, but you are limited to number per day, just as spells, etc. I played 1 for a full campaign, and upper level Alchemist is powerful indeed. I loved it.
MACIORELLA Sep 25, 2018 @ 4:22am 
So grenadier it is ...
Cain Sep 25, 2018 @ 4:35am 
a crossbow is definitely an option if you run out of spells/bombs, or don't want to waste them on weak enemies.
MACIORELLA Sep 25, 2018 @ 4:41am 
Originally posted by Cain:
a crossbow is definitely an option if you run out of spells/bombs, or don't want to waste them on weak enemies.

I would prefer something more direct like mutagen + sword. Can I choose mutagen type (armor enhance , health enhance etc?)
Cutlass Jack Sep 25, 2018 @ 4:44am 
Originally posted by maciora:
Originally posted by Cain:
a crossbow is definitely an option if you run out of spells/bombs, or don't want to waste them on weak enemies.

I would prefer something more direct like mutagen + sword. Can I choose mutagen type (armor enhance , health enhance etc?)

one of the devs yesterday was saying how a straight alchemist could be a great Witcher type, even without mixing another class in. So it sounds to me like that would be viable based on that.
MACIORELLA Sep 25, 2018 @ 4:45am 
Yeah, it was my post :D How the straight alchemist is different then grenadier btw? Throwing grenades without harming allies is quite useful - would not want to lose it to be honest....


From what I seen its only poision resistance that differs (and grenadier has this friendly grenades skill on)....
Last edited by MACIORELLA; Sep 25, 2018 @ 4:48am
Cain Sep 25, 2018 @ 4:49am 
Originally posted by Cutlass Jack:
Originally posted by maciora:

I would prefer something more direct like mutagen + sword. Can I choose mutagen type (armor enhance , health enhance etc?)

one of the devs yesterday was saying how a straight alchemist could be a great Witcher type, even without mixing another class in. So it sounds to me like that would be viable based on that.
It could definitely work (warning : not with the NPC alchemist). Especially vivisectionist could deal a LOT of damage.
MACIORELLA Sep 25, 2018 @ 4:52am 
Originally posted by Cain:
Originally posted by Cutlass Jack:

one of the devs yesterday was saying how a straight alchemist could be a great Witcher type, even without mixing another class in. So it sounds to me like that would be viable based on that.
It could definitely work (warning : not with the NPC alchemist). Especially vivisectionist could deal a LOT of damage.

I see the normal alchemist beside Poison Immunity is not very impressive...
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Date Posted: Sep 25, 2018 @ 1:36am
Posts: 31