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For example, if your Kingdom is Lawful Neutral aligned and the main god is Abadar, your going to get along great with merchants and merchant kingdoms as well as settlers and expasonists, but you wont get along say with a Kobold tribe who believes bringing civilization to their land is either encroachment or invasion and you definantly wont get along with Orc tribes or regions heavily chaotic and lawless.
Alignment and religion determines alot of policy or what people want out of you do and can easily temper the style of the campaign going forward. Evil kingdoms tend to have alot of political subterfuge and machinations going on in the back, while good kingdoms are rather straightforward in regards to their goals and a Chaotic kingdom bent on invasion and conquest will find the players drawn into battle alot.