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That's fine then, yeah I'm a vivisectionist teaming up with Val, 1h/shield. Damage is still godlike and getting near 11AC from having a shield is great.
yeah that doesn't matter at all, It's also for the shield bash which can sneak. -2 for a small shield is nothing, not with the party comp and build and stuff.
-2.
-4 is for large.
Yeah hitting is no problem, even on hard. Even at level 5 the hit is +8 raw with a -2 penalty calculated. Really no big deal. Besides Shield Master will follow later sorting that out entirely.
Add in +2 for bard, Barb's ferocity, Flank, Outflank. Really no concern whatsoever.
You will certainly miss a lot eary game tho without those passives, so it's kinda tricky, but since you can't pick duellist tree right away it's all good imo.
Armor check doesn't affect hit. Only various skill checks.
Benefit: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls.**** If you carry a shield, its armor check penalty applies to your attack rolls.****
Found Duelist to be pretty weak, thought about taking a few points but opted for 3 points in rogue and 1 in warrior, leaving 16 for vivisectionist.
Oh that, that's the -2. Sorry yeah brainfart moment. Everything is calculated.
It honestly feels weak early but it's a powerhouse later on, it's exactly like dragon disciple, early levels you start regretting picking it since you lack major talents, later on tho you realize the full power of the tree.