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Vanilla Ranger is better as an all around switch hitter type tha comes with a pet. vanilla ranger is the classic versatile Ranger but will be mid tier as a damage dealer.
Bottom line , if you want your Ranger archer to deal top tier damage, go Stormcaller.
If on your attack roll you roll less than a 10, you probably should assume the attack missed.
You have an attack bonus, plus a D20 roll. Your target has a set of AC bonuses + 10 = total AC. Your enemies are considered to be rolling average at all times, and you are trying to roll higher than them.
If your attack bonus isn't greater than their armor bonus, you're less than 50% likely to hit on a given turn.
You likely are starting with an attack bonus in the +4-6 range. Your enemies have their Dex + armor, which is easily greater than your bonus.
What subclass should i Take : Ranger, Freebooter, Flamewarden, stormwalker?
Thanks for this reply, I have something to work towards :)
Or rather Hurricane Bow, also Aspect of the Falcon and Sense Vitals.
Ranger animal companions can be incredibly powerful, and don't forget boon companion as a feat too. That will make your animal companion be the same as if you were a full druid.
Stormwalker is awesome archer. Go, create one!
If your central concept is a Ranger archer that fills up the damage sheet like a top tier melee class, Stormwalker is the obvious answer.
https://monosnap.com/file/NbUOCEZFxBhuoXCldgA1LwFO88rSUD#
Please let me know if you think it's viable or should i start again?
Note also that the difficulties are really borked compared to the TT; they combined the quick advancement and detailed advancement for enemies when upgrading the difficulty; set monsters to weak and they're actually about equal, maybe a little better, than TT is.
Occasionally, other people heal the big idiot, or make him bigger, but he's still king.
Once you hit level 5, and in particular later levels...the equation changes. Big dumb idiot is running about swinging a stick at dragons while you are firing arrows the size of ballista bolts at three times the speed of sound. When they hit, blood and bone splinter, acid and fire come worth in waves, and ruin is left in the wake of your arrows.
(Of course, the crazy man who mutters about magical formula and ♥♥♥♥ can turn the entire mountain you're standing on into cheese, but still)
The main benefits of archers is three fold.
A. You get full attacks constantly.
B. You are incredible buff targets. You can sit outside of special vision range in some encounters, under greater invisibility, and have constant flat footed ac. Stack on the damage mods-use oversized bows, deadly aim, you name it, it is all pure damage when you add +20 to hit on the final iterative and the magical number is 21.
C. Theres is quite a bit of magical item support. Bracers that improve to hit and damage, bows that fire oversized arrows, etc.
D. Several spells, particularly ranger spells, are very good damage buffs. Rangers can give themselves discount sneak attack, increased damage dice without having to be large (hurricane bow) and a host of other benefits.
All of these get better over time, until archers rule the roost.
The one thing going against you is Ekun is in the game, and he's pretty optimal; you won't be useless, but might feel like he's redundent. He's a lawful good character though, so if you want to be Stag Lord 2.0, feel free to murder the ♥♥♥♥ out of him to preserve your uniqueness. "There can only be one ranger in these here parts..."
Now, fighter archers are entirely valid as well, but a ranger works perfectly fine. Just make sure you have high STR and maxed DEX. Ekun has a pretty good array when you find him, you can copy him, or min-max even more.
It's not Lead Blades. In the PnP it's called Gravity Bow, in this game it's called Hurricane Shot.
2-6 is just normal damage what did you expect?
Wizard spells at level 1 do 1d4 to 1d6 damage
long sword is 1d8
shortsword 1d6
only weapons do LARGE damage at low levels are two handers and while they do large damage they are capped at 4 attacks at level 20 while a bow gets a ton of shots and dual wield gets lots of attacks each round.
Composite bow helps, on top of magic arrows.
So no there damage is fine... don't expect huge numbers in this game... if you want huge numbers play a sorc or wizard.