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Anyways, Wisdom is tied to Lore and Perception so yes having higher wisdom will help but rogue important stats is Dexterity as it helps with being sneaky and helps with the unlocking and the flipping and the hitting. Rogues should be the last to enter combat as being targeted means a really dead rogue as they usually don't have high AC so they get hit pretty often compared to a heavily armoured fighter. (Use greater invisibility when you have it)
Plenty of useful feats for rogues > Weapon Focus, Improve initiative, iron will, two-weapon-fighting, just depends on what you want. Don't pick ranged feats if you aren't going range, don't pick power attack or double slice if you're going dex and dumping strength.
Fighters are generally good picks as they have tons of feat to make them into killing machines just be a two-handed fighter and pick the recommended feats. Don't forget power attack and cleave.
The biggest tips I can give you is to read everything before picking and remember attack =/= damage rolls. High Ac means you don't get hit as much. Some enemies are weak to a certain type of damage and some can only be killed by it. Dying is okay, restarting is fine and blood for Gorum.
AC means armor ...?
Can I do both, ranged and meele, dependent on the situation(I thought having a crossbow beside a melee weapon would by nice aswell)? Or should I specialise?
Greater invisibility, is this a rogue talent or a spell?
Strength 9
Dex 18
con 16
the rest 12
should i lower the dex to 18 and buff other stats and raise dex with the ability points i get from the level ups?
going from 20 to 18 dex gfrees 7 ability points. where should i spend them
I thought I had a good build, but it feels like starting all over again
do i really need charisma and wisdom?
how would you spec my rogue?
I don't plan to go the full fps route.
13 strenght, 18 dex, 14 con, 14 int and 10 wisdom and 12 charisma are my stats now