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Tristian isn't lawful
But that said... if you intend for him to be your main healer don't... MT is more of a support caster less of a main healer as they do lag behind everyone else. They make up for it in verstaility BUT takes a long time before they start really showing how good they are.
if you do 5/5/10 you will end with 15th level divine and arcane spells which isn't to shabby... i wish they had practiced caster in pathfinder as that fixes some of the classes problems letting you scale up to level 19 in caster levels at least.
This is basically what I plan to do with him. A cleric that can't wear armor, needs to do more than just heal and buff to have a place in my party, but he is the only Cleric companion we get (edit: oops, completely forgot about the dwarf cleric).
As one of the previous posters mentioned, its gonna hurt quite a bit at the beginning, being effectivly 4 cleric levels behind where he would be as a pure cleric, but I think it will be worthwhile in the end. Just to be safe though, I rolled a lvl 1 pure cleric henchman I've got shelved (gainign party exp while inactive) if I start to have my regrets in the early or mid game.
After doing a bit of research, what I found interesting is that Sorcs have a slightly different spell level progression than Wizards, Clerics and Druids. Sorcs require lvl 18 to get 9th level spells, so no build you can do with a Mystic Theurge will ever get 9th lvl arcane spells (if you want wizard, you could be "elligible" for 9th lvl spells, but not have the int to cast them with Tristian). The tradeoff is that they get more spells per day (at least when they first hit a new spell level).
The sweet spots for Sorc arcane progression are
04 (lvl 2 arcane spells - min needed for Mystic Theurge)
14 (lvl 7 arcane spells)
16 (lvl 8 arcane spells).
18 (lvl 9 arcane spells - not achievable with 10 levels of MT)
Since sorcs get more spells to choose from at non-key levels, they have a bit more benefit from going a level beyond the min for a spell tier, else you only have 1 spell of your top tier to "choose" from.
For clerics, the new spell gains are at the following key levels.
13 (lvl 7 divine spells)
15 (lvl 8 divine spells)
17 (lvl 9 divine spells - not achievable as a Sorc MT)
With 10 levels of MT, 4 of Sorc, and 6 of Cleric, that would get you lvl 7 Arcane spells and lvl 8 Divine spells.
With 10 levels of MT, 6 of Sorc, and 4 of cleirc, you would get lvl 8 arcane spells and lvl 7 divine spells.
You could also choose to not go the full 10 in MT if you wanted to push Divine or Arcane spells to 9th, but it would be a noticable hit to the class you sacrificed to do it as well as missing out on any lvl 10 MT ability if one exists.
Without a spell list to reference, I really don't know what I'm giving up in terms of lvl 8 and 9 spells for either of these options.
The other problem is that without a spell list, its very hard to plan the precious few spells a sorc gets each level (ie, are there lvl 5 spells that would make a lvl 1 or 2 pick obsolete?). All I really have to go by is avoid HD limited spells like the plague and my memory of NWN and hoping a similar selection is available.
So, my question on this is, what long duration spells can I use to make Tristian less squishy?
Mage armor helps, and Octavia can cast it on him, so he does not need to waste a pick on it.
Beyond that I've onyl seen the 2nd lvl spells that are in the game since I keep re-rolling :)
Edit:
also if you are trying to make an MT your main healer don't it will fail, they are not great healers as channel energy will suck for them (which also makes tristans first couple feats sub-optimal) so dont build them with healing in mind.