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1: Use charm person, on a non' combat target you intend to talk with, gain a persuasion bonus when interacting with that target. If the target makes it's will save you instead get a penalty to checks!
2: in combat, using charm person is difficult the target gets a +5 to overcome charm, if successful the target stops attacking the play, but won't attack it's former allies. If you attack or damage the target, it breaks the charm.
Not really hard to come up with ways to use it... it's very strange that it was removed.
edit:
correction, it's added after resting. new icon.
edit 2:
and it has zero casts per day haha...
When I first loaded up the game I was clawing to make my old enchanter. No such luck. Enchanters without Charm Person loses it's appeal.
Enchanting people.
Something you do non of now.
I know theire working on a tight budget but still :/