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My Chr is 18.
So my guess is that I only get access to 1 spell then?
The first table.
Assuming that pnp rules are being used, you will get 1 bonus spell of every spell level up to four (which for paladins is all of them). If your charisma mod ever reaches 5, you will get an additional first level bonus spell per day. At sixth you'll get an additional second level one, and so one. I normally wouldnt be able to imagine wanting such high charisma on a paladin but in a game like this where magic items are readily available and a +5 enhancement item isnt out of the question, the paladin ability to add charisma to all their saving throws would lend to remarkable resilience.