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The offical definition of flat-footed. Even if your Sword SAint is the aggressor, they may not be first in the initiative order, so anyone who attacks them on their "first" turn is catching you flat-footed.
That's how I think it reads, anyway.
Similarly, you are flat-footed when attacked by an enemy you cannot see (stealthed or invisible), or when you are being flanked by 2 enemies.
Improved initiative looks good, but it'd probably be a waste of a feat on a sword saint; they get +int to initiative at level 7, and guaranteed 20 at 19.
Also flanked characters are flat footed (i.e. everytime someone is engaged by 2 or more enemies. Positioning only seems to matter for the attack roll bonus)
Intiative is rolled at the start of combat, as shown in your combat log.
I initiate combat,
My initiative is 16, assassin's is 9,
My first attack comes in at 6.7 seconds
Assassin attacks me twice before I attack.
Questions:
How does he get a surprise round when I initiated the combat?
How does he still go first next round when I have the higher initiative?
Keep in mind that this assumes that this game has 6 second rounds the same as PnP. This is just one example, it has happened with other encounters as well. These times above my head are before I've even acted so it can't be from a full move action for that round.
Rounds are played out parallel only time to act varies. Only the first attack of each round is counted down to. If you have 3 attacks on a round you will make your first attack after the timer hits 0 and then make the remaining 2 in the rest of the time until the next round.
A few things:
The assassin's at the start of the game only get one attack a round with a single dagger.
I won initiative and started combat so should have gone first.
Even if for some reason I was surprised, due to them only having one attack a round and me winning initiative, I should have gone before their second attack.
I think that might be a bug; on the first assassin, I always get 7 seconds regardless of my initiative roll.