Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
:)
with cleric you are best going pure and maybe 1 level monk dip if you want to scale power the best throughout the game for the class, at the end once you get level 9 cleric spells maybe dip into monk, vivisectionist or thug.
without any dodge feats like crane ? because you'd have to build accordingly if you need those
The theurge requires level 2 arcane casting so 4 levels in sorcerer or 3 in wizard
Not a good dip for the last three levels 18, 19, 20...
When do a theurge get level 9 spells (in one class) with theurge, by level 20? And no higher domain powers...
I played twice PnP with motivated players who wanted to be mystic theurge, once until level 7, and once until level 10... And they were like crippled characters... Any pure would have done better at those levels. A Theurge really takes a lot to shine, and I think they do, but only at the highest levels.
Agreed.
I guess the only cool application of a theurge is Sloth/asmodeus as you still get scorching rays that way. But that's just cool and not strong
Melee / attacks
18 CL (base of crusader or ecclesi)/ 1 Monk / 1 Viv
*note can be Cleric CL 17 with with 1 Monk / 1 Viv/ 1 Thug or 2 Viv for extra feat
Bow + Pets
17 CL (base or Herald Caller) / 3 Monster Tactician (summoner)
Ranged/ Caster Nuker
18 Ecclesi / 2 Viv (Wisdom Cognatagon)
17 Ecclesi / 2 Viv / 1 Thug
18 Ecclesi / 1 Viv / 1 Thug
The only way I found playing with mystic theurge in my party enjoyable is if I sacrifice spell progression even more and take 1 level dip in Vivesectionist or Thug before going mystic theurge (somewhere after the three ecclesi levls and 3 specialist wizard levels).
At least that way you can get sneak attack+improved sneak attack so you are doing a little bit of damage on all your wiz+ecclisi ranged touch spells that you get through your wizard specialization and two cleric domains. Also After just getting greater spell focus: conjuration I go into weapon focus: rat and dazzling display so the theurge can also dazzle when not doing jack.
Goodbye level 9 wiz spells this way but after completing mystic theurge 10 levels I would go into arcane trickster to up the sneak damage. Or a second level of viv for wisdom cognatagon as all your heavy evocation touch nukes etc are now in priest slots when you take domain fire or weather (say hi sirrico).
So you essentially have a watered down AT ray nuker with priest/cleric spells at a decent levels thrown in, but with very slow spell progression.