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>be Monster summoner
>get free teamwork feats for summons
>cant get summon spells outside of class feature
>cant have more than 1 summon spell active
wat
You still can summon more then a single creature with some of the Summon Spells. That stacks up.
You can only use the class feature "summon monster" abilities.
If you use 2 of them in a row all the summons from the 1st cast will disappear.
If i overlooked something please point it out. Im still astonished as to how horrible that is.
(or at all)
Bad class that does literally nothing better than a regular cleric would.
Best sub is sacred as that one at least gets some permanent bonuses and a pet.
I would say that through the usage of Judgements that they serve as better front line/mid line fighters and serve as better “faces” of a party due to their skill line up.
Cleric has:
More AC
More Str
More(and better) Spells.
Even if you limit your cleric investments to 15-16 levels to be more fightery it's still gonna be better than inquisitor ever would be in that role.
And if we are going to compare him to other 3/4 casters like bard/magus/alchemist it's even more sad.
I've never actually got into the Bard classes myself. They always seemed to be too much of a split between Fighter/Rogue/Wizard and back in the old days was crippled by being unable to wear armor without their spells failing immediately. That's thankfully not much of an issue in this game though and they have some interesting archetypes.
I still think I prefer the Inquisitor to the Cleric or the Crusader though both from a gameplay point, more unique and more going on to manage, and from just thinking them of being more interesting as a role.
What exactly inquisitor does that cleric can't do better apart from being a 3level dip for seize the moment users?
They get free Teamwork Feats that they can share (or not) and have a powerful offensive ability? That's objective, not my opinion.
You're free to think whatever you want. Someone thinking a class is good just because you don't isn't a personal attack on you.
Useful teamwork feats(namely, Outflank) are taken on everyone. Others can be safely ignored. Seize the moment users dip 3 levels into a inq. But that's just a dip as inquisitor itself is a garbage melee.
Only thing they have is bane weapon that ends too fast. Clerics can reach comparable damage/AB with buffs that are not as limited in time and uses. Even with angelic aspect/eaglesoul/geniekind(all of which inq has no access to) they are more than competitive in terms of damage output while being full casters and actually having a good spell-list full of support for your team and two domains to add even more utility. And if we are talking full buff you'd have to add legendary proportions and firightful aspect there for even more AC/STR/Damage boost.
Inqusitor also can't even hope to reach the AC that Ecc/monk1 can with whatever dips. Because they just don't have to tools for it. Ecc can actually break 70AC by endgame without much trouble so that's another thing inq does worse.
Literally all that is factually correct from what you said is inquisitor makes a half-decent 3/6level dip for mad dog or ranger. That's it. Others can do better than that.
Like I said, you are more than free to think and feel whatever you want. Just because someone thinks otherwise is NOT a personal attack on you. But, keep on keeping on. You're obviously the "expert" here.