Pathfinder: Kingmaker

Pathfinder: Kingmaker

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swordfish Nov 3, 2019 @ 3:32pm
Q about combat reflexes feat
It says number of attacks based on your dex bounce. How do I know how many attacks? Which number is the bounce one?
And does not work with two handed weapons like Amiri’s?
Last edited by swordfish; Nov 3, 2019 @ 3:33pm
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Mork Nov 3, 2019 @ 3:55pm 
Combat Reflexes
You can make additional attacks of opportunity.

Benefits: You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.

Without this feat: A character without this feat can make only one attack of opportunity per round and can’t make attacks of opportunity while flat-footed.


Attacks of Opportunity
Sometimes a combatant in a melee lets her guard down or takes a reckless action(like moving). In this case, combatants near her can take advantage of her lapse in defense to attack her for free. These free attacks are called attacks of opportunity.
Mork Nov 3, 2019 @ 3:56pm 
Yes it work two handed weapon but Amiri base dex bonus is +1
https://steamcommunity.com/sharedfiles/filedetails/?id=1902510094
Last edited by Mork; Nov 3, 2019 @ 4:04pm
bkgamingacc Nov 3, 2019 @ 4:38pm 
Having +11 Dex modifier and combat reflexes doesnt mean you will make 11 attacks of opportunity each round .

You can only make 1 AoO per trigger. Opponent moves out of threatened zone you make 1, your teammate who also has outflank crits you make another and so on. More likely scenerio to achieve so many AoOs is multiple targets moving out of threatened zone being frightened.
Last edited by bkgamingacc; Nov 3, 2019 @ 4:46pm
dwarner Nov 3, 2019 @ 5:42pm 
Originally posted by bkgamingacc:
Having +11 Dex modifier and combat reflexes doesnt mean you will make 11 attacks of opportunity each round .

You can only make 1 AoO per trigger. Opponent moves out of threatened zone you make 1, your teammate who also has outflank crits you make another and so on. More likely scenerio to achieve so many AoOs is multiple targets moving out of threatened zone being frightened.

You can also spend potential Attacks of Opportunity on Divine Guardian’s Bodyguard ability to give another character + 4 AC against an attack.
thunda Aug 30, 2022 @ 4:24am 
Originally posted by bkgamingacc:
Having +11 Dex modifier and combat reflexes doesnt mean you will make 11 attacks of opportunity each round .
Thanks I was wondering why my Monk with Combat Reflexes and Leg Sweep wasnt hitting tripped up enemies 4 times as they get up. Useless then for my solo Monk
dwarner Aug 30, 2022 @ 8:07am 
Not really if you’ve got multiple ways to trigger AoOs.
thunda Aug 30, 2022 @ 11:09am 
Originally posted by dwarner:
Not really if you’ve got multiple ways to trigger AoOs.
Yea I figured with Greater Trip I can get two AoO on the same opponent, once when they go down and another as they get up. Two free attacks for three feats (Combat Reflex, Trip, Greater Trip) if I can kick them down first. Dont know if its worth it
dwarner Aug 30, 2022 @ 11:52am 
You’re just scratching the surface. It’s not designed to be played solo.

Even solo QStaff Master gets Disarm etc
Last edited by dwarner; Aug 30, 2022 @ 11:55am
dwarner Aug 30, 2022 @ 11:54am 
Originally posted by swordfish:
Originally posted by dwarner:
Not really if you’ve got multiple ways to trigger AoOs.
It is been 4 yrs lol and this guy still necroing

You clowns got me banned. Isn’t that enough?

Responding to a question isn’t necroing.
thunda Aug 30, 2022 @ 11:54am 
Originally posted by dwarner:
You’re just scratching the surface. It’s not designed to be played solo.
I know its a lot stronger with a party. But I only play solo in cRPG's so I make do with what I have (and some cheats so I can actually roleplay a character instead of min/maxing to get anything done)
dwarner Aug 30, 2022 @ 11:57am 
Originally posted by thunda:
Originally posted by dwarner:
You’re just scratching the surface. It’s not designed to be played solo.
I know its a lot stronger with a party. But I only play solo in cRPG's so I make do with what I have (and some cheats so I can actually roleplay a character instead of min/maxing to get anything done)

I know a lot of people do it but you’re missing out on a lot of the fun of this particular game.
asame_akio Aug 30, 2022 @ 12:03pm 
Originally posted by thunda:
Originally posted by dwarner:
Not really if you’ve got multiple ways to trigger AoOs.
Yea I figured with Greater Trip I can get two AoO on the same opponent, once when they go down and another as they get up. Two free attacks for three feats (Combat Reflex, Trip, Greater Trip) if I can kick them down first. Dont know if its worth it

Tripping is probably the most effective combat maneuver, but Owlcat kinda went out of their way to make it very build intensive: you’ll want to take every bonus you can get to make it easier on yourself. You’ll probably want the feat Fury’s Fall (add both Dex and Str mod to trip attempts), and you may also want to take the Pummeling Bully feat (lets you make a free action trip as part of a full round attack). If you’re really invested in tripping, it’s a heavy build investment, but you might also want to consider 7 levels of Spawn Slayer, which effectively cancels out the size bonus to CMD of anything larger than Medium. Also if you can find any potions or scrolls of aspect of the wolf, that lets you trip as a swift action, which with your standard/Pummeling Bully trip should let you make attempts against two targets per round. If you want to forgo flurrying, there’s a very good fauchard that gives you a +5 to CMB and lets you deal damage as though you were attacking with it on a successful combat maneuver.

You’ve probably already decided on a race, but if you really want to go all in, Hungerseed tieflings get a +2 racial bonus to CMB and CMD.
thunda Aug 30, 2022 @ 12:12pm 
Originally posted by dwarner:
Originally posted by thunda:
I know its a lot stronger with a party. But I only play solo in cRPG's so I make do with what I have (and some cheats so I can actually roleplay a character instead of min/maxing to get anything done)

I know a lot of people do it but you’re missing out on a lot of the fun of this particular game.
I understand that, thats fine by me. I do the companion quests though. I already beat WotR 3 times solo, didnt really miss out on much except some banter between the party members. I doubt its different here in Kingmaker.
dwarner Aug 30, 2022 @ 1:16pm 
Originally posted by thunda:
Originally posted by dwarner:

I know a lot of people do it but you’re missing out on a lot of the fun of this particular game.
I understand that, thats fine by me. I do the companion quests though. I already beat WotR 3 times solo, didnt really miss out on much except some banter between the party members. I doubt its different here in Kingmaker.

That… wasn’t the fun I was talking about. A lot of things you can do with different combinations of characters for different challenges. Unlike BG the companions get EXP even when they’re not in the party so you’re not restricted to a set lineup.
dwarner Aug 30, 2022 @ 1:42pm 
Originally posted by asame_akio:
Originally posted by thunda:
Yea I figured with Greater Trip I can get two AoO on the same opponent, once when they go down and another as they get up. Two free attacks for three feats (Combat Reflex, Trip, Greater Trip) if I can kick them down first. Dont know if its worth it

Tripping is probably the most effective combat maneuver, but Owlcat kinda went out of their way to make it very build intensive: you’ll want to take every bonus you can get to make it easier on yourself. You’ll probably want the feat Fury’s Fall (add both Dex and Str mod to trip attempts), and you may also want to take the Pummeling Bully feat (lets you make a free action trip as part of a full round attack). If you’re really invested in tripping, it’s a heavy build investment, but you might also want to consider 7 levels of Spawn Slayer, which effectively cancels out the size bonus to CMD of anything larger than Medium. Also if you can find any potions or scrolls of aspect of the wolf, that lets you trip as a swift action, which with your standard/Pummeling Bully trip should let you make attempts against two targets per round. If you want to forgo flurrying, there’s a very good fauchard that gives you a +5 to CMB and lets you deal damage as though you were attacking with it on a successful combat maneuver.

You’ve probably already decided on a race, but if you really want to go all in, Hungerseed tieflings get a +2 racial bonus to CMB and CMD.

Trip has more support (with the two Trip specific Feats) but it has it’s limitations and gives a malus to ranged attacks that already suffer from lack of Outflank. Ranged gets a lot of iteratives since it doesn’t have to move as much as melee and those have even lower AB.

Disarm generates (many) more AoOs and can defang some of the biggest threats.

Dirty Trick is a Standard Action in PnP for a reason (the other's just replace an attack). Blind is a great condition for both offense and defense and Entangle/Sicken are relatively rare effects on the few things immune to Blind. Ghosts notably are not.

Bull Rush can generate AoOs for the whole team even if they aren’t standing in Trip range but Sunder doesn't do anything against Natural Armor.

Since CMs are a Standard action you can move + CM on turns you need to Move to set up full attacks on the following turn.

Obviously classes like Monk get ways to work them in to full attax and even Pounce with Pummeling.

“Splashing” seven levels of Spawn Slayer will destroy your main class and unnecessary with Enlarge effects on your side. There's enough bonuses there (along with True Strike from Jub as needed) already to land them, or you can specialize in attacking low CMD characters like casters.
Last edited by dwarner; Aug 30, 2022 @ 4:37pm
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Date Posted: Nov 3, 2019 @ 3:32pm
Posts: 26