Pathfinder: Kingmaker

Pathfinder: Kingmaker

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MACIORELLA Jul 31, 2019 @ 9:33am
How to get more then 1 mutagen potions as alchemist?
Can I somehow make 10 potions ? I noticed that I have only 1 then I need to rest...
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Showing 1-15 of 15 comments
Mork Jul 31, 2019 @ 9:43am 
only get 1. 10m/alchemist level and they get stronger at specific level(11? and 20)
Last edited by Mork; Jul 31, 2019 @ 9:44am
MACIORELLA Jul 31, 2019 @ 9:50am 
Yeah but it seems that after u use it you need to rest again... Seriously this game is so great, but so many retarded decisions were made - why for example crafting of mutagens is not possible? Would be soo much realistic....
Cutlass Jack Jul 31, 2019 @ 10:13am 
The Once/day thing was from the original tabletop rules, not the developers:

At 1st level, an alchemist discovers how to create a mutagen that he can imbibe in order to heighten his physical prowess at the cost of his personality. It takes 1 hour to brew a dose of mutagen, and once brewed, it remains potent until used. An alchemist can only maintain one dose of mutagen at a time—if he brews a second dose, any existing mutagen becomes inert. As with an extract or bomb, a mutagen that is not in an alchemist’s possession becomes inert until an alchemist picks it up again.

Though I think it would have made sense if there were an 'Extra Mutagen' feat that let you use it an extra time per day for every time you took it. (similar to the extra channel, etc feats)
Pink Eye (Banned) Jul 31, 2019 @ 10:21am 
Originally posted by Cutlass Jack:
The Once/day thing was from the original tabletop rules, not the developers:

At 1st level, an alchemist discovers how to create a mutagen that he can imbibe in order to heighten his physical prowess at the cost of his personality. It takes 1 hour to brew a dose of mutagen, and once brewed, it remains potent until used. An alchemist can only maintain one dose of mutagen at a time—if he brews a second dose, any existing mutagen becomes inert. As with an extract or bomb, a mutagen that is not in an alchemist’s possession becomes inert until an alchemist picks it up again.

Though I think it would have made sense if there were an 'Extra Mutagen' feat that let you use it an extra time per day for every time you took it. (similar to the extra channel, etc feats)
But that would break the game!
valky Jul 31, 2019 @ 10:24am 
play a pure alchemist :)
Level 14 - persistent Mutagen (1h/level) on top of Greater & Grand (+True) Mutagen)
... ^.^
[one-hit wonder or 10 minute multiclasses often have a harder time, if you consider buff duration+power ...]

edit: do people even read, what their class has to offer or do they just blindly copy & paste builts, that someone posted and more people copied so it went famous and just because..? Single classes are uttermost strong up to challenging...srsly
Last edited by valky; Jul 31, 2019 @ 10:35am
RJM Jul 31, 2019 @ 11:33am 
In this CRPG you can clear a lot of encounters in 10 minutes. Far more than you can clear in the tabletop game, so you're already better off than you would normally be. Unless you're only taking a 1 level alchemist dip, the timer rapidly becomes longer than you need to clear a map.
valky Jul 31, 2019 @ 11:37am 
Originally posted by RJM:
In this CRPG you can clear a lot of encounters in 10 minutes. Far more than you can clear in the tabletop game, so you're already better off than you would normally be. Unless you're only taking a 1 level alchemist dip, the timer rapidly becomes longer than you need to clear a map.

please post a video of you clearing Vordekai, Armags, Lamashtu, Pitax + other stuff within 10 minutes each..thank you very much! I can do all of them without ever considering a rest...
Most encounters with a few exceptions are nonsense anyway, to even considered to be a challenge for 10 minute stuff....just saying
Last edited by valky; Jul 31, 2019 @ 11:38am
Pink Eye (Banned) Jul 31, 2019 @ 11:38am 
Originally posted by valky:
Originally posted by RJM:
In this CRPG you can clear a lot of encounters in 10 minutes. Far more than you can clear in the tabletop game, so you're already better off than you would normally be. Unless you're only taking a 1 level alchemist dip, the timer rapidly becomes longer than you need to clear a map.

please post a video of you clearing Vordekai, Armags, Lamashtu, Pitax + other stuff within 10 minutes each..thank you very much! I can do all of them without ever considering a rest...can you?
On what difficulty? I only play unfair, so it takes longer for me.
valky Jul 31, 2019 @ 11:41am 
Originally posted by Pink Eye:
On what difficulty? I only play unfair, so it takes longer for me.

as I've already mentioned above - challenging...and if I've to buff my pet, which racks up 70+AC as well. With the current AI that is .. first comes..first to serve...
Pink Eye (Banned) Jul 31, 2019 @ 11:43am 
Originally posted by valky:
Originally posted by Pink Eye:
On what difficulty? I only play unfair, so it takes longer for me.

as I've already mentioned above - challenging...and if I've to buff my pet, which racks up 70+AC as well. With the current AI that is .. first comes..first to serve...
hmmm idk, im currently suffering through the DLC on unfair.
valky Jul 31, 2019 @ 11:44am 
Originally posted by Pink Eye:
hmmm idk, im currently suffering through the DLC on unfair.

must be, because of 'challenging' and 'unfair' are 2 different things...?
Last edited by valky; Jul 31, 2019 @ 11:44am
Pink Eye (Banned) Jul 31, 2019 @ 11:45am 
Originally posted by valky:
Originally posted by Pink Eye:
hmmm idk, im currently suffering through the DLC on unfair.

must be, because of 'challenging' and 'unfair' are 2 different things...?
oooh, lol I need to actually read your posts. Sorry, I'm multitasking right now.
valky Jul 31, 2019 @ 11:51am 
^I know, that you only play unfair by now ^^ some builts are also pretty impressive, if I'd ever consider the challenge, that lays ahead....but those times are gone; guess IWD2:HoF & DA:O nightmare (+CR mod) were my last challenges, I did for _me_ :P
(and challenging is really easy sometimes...compared to my last runs in oct/sep 2018 and things were made super easy as well...teleport anyone?)
Last edited by valky; Jul 31, 2019 @ 11:51am
RJM Jul 31, 2019 @ 11:55am 
Originally posted by valky:
Originally posted by RJM:
In this CRPG you can clear a lot of encounters in 10 minutes. Far more than you can clear in the tabletop game, so you're already better off than you would normally be. Unless you're only taking a 1 level alchemist dip, the timer rapidly becomes longer than you need to clear a map.

please post a video of you clearing Vordekai, Armags, Lamashtu, Pitax + other stuff within 10 minutes each..thank you very much! I can do all of them without ever considering a rest...

You could try rereading my post more carefully. I said "a lot of encounters" not "every map". If you only have 1 level of alchemist by the time you're clearing those zones, you've taken a 1 level dip to unlock various benefits but it's not the core of your character. Pop it when you need that extra boost, just as you pop the shorter duration 1 minute/lvl and 1 round/lvl stuff when you need them. If you want to have all your buffs up for the entire map then yes, for the biggest zones, you'll have to rest or rely on scrolls and pots. If you've taken more than 1 level of alchemist it won't be your alchemist buff running out first.
valky Jul 31, 2019 @ 12:15pm 
^a lot of encounters can be chained to be taken by 3-6 without resting...either way, it's going again into the 1/x/y built scenario discussion....
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Date Posted: Jul 31, 2019 @ 9:33am
Posts: 15