Pathfinder: Kingmaker

Pathfinder: Kingmaker

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jleuthol Jul 14, 2019 @ 7:04am
Any chance we'll ever get the gunslinger added?
I know it would mean new animations and an all that, but I'd love to have them added in so I can replicate my favorite tabletop character combo (twin brothers, one a musket master the other a grenadier alchemist).
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Showing 1-15 of 30 comments
RJM Jul 14, 2019 @ 8:11am 
I'd have to say it's unlikely that it would make it into this game. There may be DLC in the future but it's not being discussed. They want to get on and make a new Pathfinder game, which will probably expand the available classes, spells, feats etc further.

They also have to consider the popularity of the content. Some people like guns in their pseudo-medieval fantasy games but others absolutely hate them. PoE2 did significantly worse than PoE1 in part because it pushed further into the pistols, muskets and cannon setting and away from sword and sorcery. Broadly speaking it's a significant financial risk that they probably don't need.
ELVIS Jul 14, 2019 @ 8:26am 
It would be overpowered. Guns shoot vs. Touch AC instead of full AC in their first range increment. There are no range increments in Kingmaker so muskets would be shooting vs. Touch AC all the time at the same range as a longbow with a Crit modifier of x4. Almost everyone would play a Gunslinger. At least Alchemist's bombs have half the range and you can only use them a limited number of times a day, unlike guns which could fire forever since there's no ammo in Kingmaker.
Last edited by ELVIS; Jul 14, 2019 @ 8:29am
Astral Projection Jul 14, 2019 @ 11:48am 
Originally posted by ELVIS:
It would be overpowered. Guns shoot vs. Touch AC instead of full AC in their first range increment. There are no range increments in Kingmaker so muskets would be shooting vs. Touch AC all the time at the same range as a longbow with a Crit modifier of x4. Almost everyone would play a Gunslinger. At least Alchemist's bombs have half the range and you can only use them a limited number of times a day, unlike guns which could fire forever since there's no ammo in Kingmaker.

If they are that OP the DLC would sell very well. :steamhappy:

Oh just looked it up btw .. Deadeye is the ability to shoot vs. touch AC and its limited per day by Grit points:

http://www.d20pfsrd.com/classes/base-classes/gunslinger/
Last edited by Astral Projection; Jul 14, 2019 @ 11:53am
ELVIS Jul 14, 2019 @ 12:31pm 
Originally posted by Astral Projection:
Originally posted by ELVIS:
It would be overpowered. Guns shoot vs. Touch AC instead of full AC in their first range increment. There are no range increments in Kingmaker so muskets would be shooting vs. Touch AC all the time at the same range as a longbow with a Crit modifier of x4. Almost everyone would play a Gunslinger. At least Alchemist's bombs have half the range and you can only use them a limited number of times a day, unlike guns which could fire forever since there's no ammo in Kingmaker.

If they are that OP the DLC would sell very well. :steamhappy:

Oh just looked it up btw .. Deadeye is the ability to shoot vs. touch AC and its limited per day by Grit points:

http://www.d20pfsrd.com/classes/base-classes/gunslinger/

It's not Deadeye, it's a trait of ALL firearms (Range and Penetration):

https://www.d20pfsrd.com/Equipment/weapons/firearms/#Firearm_Rules
Astral Projection Jul 14, 2019 @ 12:34pm 
Originally posted by ELVIS:
Originally posted by Astral Projection:

If they are that OP the DLC would sell very well. :steamhappy:

Oh just looked it up btw .. Deadeye is the ability to shoot vs. touch AC and its limited per day by Grit points:

http://www.d20pfsrd.com/classes/base-classes/gunslinger/

It's not Deadeye, it's a trait of ALL firearms (Range and Penetration):

https://www.d20pfsrd.com/Equipment/weapons/firearms/#Firearm_Rules

Ohh thanks. Did not know.
New Willinium Jul 14, 2019 @ 1:20pm 
I honestly wouldn't mind it. Nevermind the complaint that guns don't belong in such settings, despite the fact that in real life Guns were available and made years before the RAPIER, there is absolutely nothing cooler then fighting with a Rifle with a Bayonet or Sword and Pistol. Nothing too advanced of course for either, certainly nothing modern, but muskets and gunpowder guns would be awesome.
Dixon Sider Jul 14, 2019 @ 1:38pm 
This game is feature complete. Owlcat has given us hints here and there about working on a new game after the console port. Its not impossible that we see more, but 1 year of added content is enough imo. If they can release another game this good in the next 2 years that would be incredible.
BlackBone Jul 16, 2019 @ 3:42am 
Originally posted by New Willinium:
I honestly wouldn't mind it. Nevermind the complaint that guns don't belong in such settings, despite the fact that in real life Guns were available and made years before the RAPIER, there is absolutely nothing cooler then fighting with a Rifle with a Bayonet or Sword and Pistol. Nothing too advanced of course for either, certainly nothing modern, but muskets and gunpowder guns would be awesome.
Good news. Setting wise guns indeed exist in Golarion. But they are extremely rare and are mostly limited to one nation that is hogging the secret of how to make them.

Originally posted by ELVIS:
It would be overpowered. Guns shoot vs. Touch AC instead of full AC in their first range increment. There are no range increments in Kingmaker so muskets would be shooting vs. Touch AC all the time at the same range as a longbow with a Crit modifier of x4. Almost everyone would play a Gunslinger. At least Alchemist's bombs have half the range and you can only use them a limited number of times a day, unlike guns which could fire forever since there's no ammo in Kingmaker.
Last time I checked firearms aren't OP in pathfinder because of slow fire rate. Also remember that they could just lower gun's range to represent lower effective range compared to a bow. And I assume they would do that considering in pathfinder alchemist can throw bombs further away than possible in kingmaker.
Takkik Jul 16, 2019 @ 4:52am 
Originally posted by BlackBone:
Last time I checked firearms aren't OP in pathfinder because of slow fire rate. Also remember that they could just lower gun's range to represent lower effective range compared to a bow. And I assume they would do that considering in pathfinder alchemist can throw bombs further away than possible in kingmaker.

In the game xbox/heavy xbow can attack as fast as bow, so perhaps there is some engine limitations. And since firearms are rares that would mean it's more difficult to upgrade to better weapons.

I don't mind getting more classes (or archetypes), but I would love they extend the options of existing classes/archetypes. Eldritch arcana/call of the wild add more feats that could make it into the game. More spells, more talents for each classes. Scoundrel getting the ninja tricks, more arcana for magus etc...

The kinetecist is an unique class, but it really lack options in my opinion. Miss 1 core element (and 2 extra). It have more wild talent in Pnp and some extra infusions. It feel a bit rushed, could get more options. I'm afraid that any new class they could add to kingmaker would have less options than the core classes.

I hope they keep extending the options in their next game. (exemple: I would love the trait system for the MC, as an option to add some background to your character).
Last edited by Takkik; Jul 16, 2019 @ 4:54am
Notabot187 Jul 16, 2019 @ 5:18am 
The stolen lands are an untamed frontier far from areas where gunslingers usually roam.

Also new content is pretty much done for at this point in time.
Daliena Jul 16, 2019 @ 5:19am 
Originally posted by Notabot187:
The stolen lands are an untamed frontier far from areas where gunslingers usually roam.

To be fair, your custom mercs are brought in from Absalom via teleportation.
Astral Projection Jul 16, 2019 @ 2:21pm 
BTW, Pillars of Eternity 2 has firearms and its pretty close to this game in terms of quality. Would fit right in here as IMHO.
xycotta Jul 16, 2019 @ 3:25pm 
Originally posted by New Willinium:
I honestly wouldn't mind it. Nevermind the complaint that guns don't belong in such settings, despite the fact that in real life Guns were available and made years before the RAPIER, there is absolutely nothing cooler then fighting with a Rifle with a Bayonet or Sword and Pistol. Nothing too advanced of course for either, certainly nothing modern, but muskets and gunpowder guns would be awesome.


I world of magic.....there is nothing cooler then using a mundane gun and blade.....think you have the wrong game..tried a Civil War game?
xycotta Jul 16, 2019 @ 3:26pm 
Originally posted by Notabot187:
The stolen lands are an untamed frontier far from areas where gunslingers usually roam.

Also new content is pretty much done for at this point in time.


Too far away to have a supply of gun powder and bullets
New Willinium Jul 16, 2019 @ 4:31pm 
Originally posted by Astral Projection:
BTW, Pillars of Eternity 2 has firearms and its pretty close to this game in terms of quality. Would fit right in here as IMHO.

All of my characters, which tend to be a Fire Godlike Priest of Magran/Soulblade , use the Sword and Pistol combo. Though If I can find a good enough Battle Axe I may switch.



Originally posted by xycotta:
Originally posted by New Willinium:
I honestly wouldn't mind it. Nevermind the complaint that guns don't belong in such settings, despite the fact that in real life Guns were available and made years before the RAPIER, there is absolutely nothing cooler then fighting with a Rifle with a Bayonet or Sword and Pistol. Nothing too advanced of course for either, certainly nothing modern, but muskets and gunpowder guns would be awesome.


I world of magic.....there is nothing cooler then using a mundane gun and blade.....think you have the wrong game..tried a Civil War game?

Don't get me wrong, the Magus/Eldritch Scion is badass (in Magical settings I REFUSE to not have training in Magic and Martial ability), but I just find that Bayonets are such a underrated weapon that I grin in glee whenever I see one.
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Date Posted: Jul 14, 2019 @ 7:04am
Posts: 30