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like for instance a high level mage can probably one shot a bunch of those encounters with a maximized high level (7-9) spell.
that area is also inside your kingdom, so if you do some kingdom cards that give you a bunch of immunities to fear/compulsion effects this is not even an issue.
against fear there is a priest/bard spell at level 1. against compulsion I think you need mind blank which is a pretty high level spell.
Is her fortitude save low? Try Stinking cloud on her and Delay Poison, Communal on your team
Or reflex low grease/ice prison
I have not met her yet in the main story ..only in the DLC
Oh BTW I'm playing the DLC dungeon as apart of the main story and I'm fighting her with a lvl 11 party.
I have to admit she was much harder than the first boss who I hadn't even realised I had found until I got the quest popup saying he was dead.
At level 10 I was trying to lure the goblins in another room then kill them all fast so I could be alone with the priestess after, but then when she arrived she was almost impossilble to hit and no spell I had seem to work on her then she pit my back line, confuse my martials, disintegrating for 200+ etc etc...it was hell.
But she is vulnerable in the very start, so first make invisible your trap remover guy/gal and go disarm the trap.
Then when you start the fight dont let her buff herself just go in full buffed/hasted and zerg her with all you got, she was dead before Octavia finish casting stinking cloud... lol.
How to make impossible turn into easy...
Wow, thank you so much, after a dozen failed attempt your strategy worked flawlessly. So simple, just deny her the time to buff. Yeah!
Stinking cloud makes them nauseated and thus unable to do anything but move every turn but the cloud filled the entire room so there is no escape. Cloudkill does continuous constitution damage. And I threw down a blade barrier with Tristan for a bit of overkill. Then I just had Ekun snipe and Tristan/octavia/the magus lob fireballs.
In the end the goblins died off very quickly and the priestess just stood their nauseated with her constitution score slowly ticking down to 0.
IIRC, the Fallen Priestess has a low touch AC, so Jubilost will destroy her.
I reset my Steam password so I could log in to these forums to say thanks, that your strategy saved me from losing my damn mind. Good show friend, good show.
I had to use a variation on yours since this strategy with invis didn't work. You guys managed to disarm a trap while invisible? Because as soon as I click on the trap, with or without ranged ledgermain, I set everyone on me. I could not make it work no matter what. So what did I do?
It was a lot messier, since I insiv'd my strongest character (me) and just ran up to the priestess and whacked her once then quickly turned on turn-based mode. After that I just had all my melee guys charge onto her (attacks of opp. from the goblins be darned) and whittled her down. She still had 31AC though, so I had to wait for lucky rolls and use that freebooter's bond trick with some flanking just to BARELY squeak out a win with Ekundayo and Amiri being the only ones left alive to mop the goblins up.
So how are you guys disarming the trap in there while invis without aggro'ing the entire army on you as soon as you click it?