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It does say that yeah. But it's a lie
Yeah certainly is. I should report it.
I guess I'm lucky in that I mostly used it to put down things that kept regenerating and I couldn't find out how to shut it down when neither fire or acid would do the trick (and no, it wasn't the Linnorm).
Should be able to dispel the polymorph after you kill them.
Tested on a bandit, twice with each spell: death by hellfire ray: weapon and armor; by disintegration: weapon only.
Either the description must be fixed to reflect the behaviour, or vice versa.
Quote: "a disintegrated creature's equipment is unaffected".
Are you arguing the semantics of the word "bug" ? That a bug Owlcat does not intend to fix should not be called a bug?
Or are you making the more pragmatic point that I should not *expect* a fix at any point because fixing such minor bugs is a level of polish that should not be expected from Owlcat? (charitable interpretation: they have other fish to fry)
I do not have high hopes for a fix, admittedly, but I think such things are best brought to light again and again so that naive players, like myself, who trust the spells to do what they say, are forewarned. (Especially since it is not clear that quest items cannot be affected. Even if they can't, the monetary loss from using this spell can be enormous!)