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"No creature of 9 or more HD can be affected"
By the time you get Circle of Death, your entire party will have more than 9HD. Circle of death is spell level 6, so that means the earliest you could obtain it is 11th level, which translates to 11HD. The problem is that you almost never face enemies with fewer HD than you have levels, and those you do are usually so weak as to be not worth wasting spells on. Quickspider Swarms are probably the only exception, but I don't think you'll be high enough level when you see them to use it.
Note that negative levels reduce HD, so if you get level drained a bunch you might become susceptible to your own Circle of Death. Using level drains to make enemies susceptible does not seem like a good strategy, but it would technically work.
read the Kingmaker's version... which unlike the PnP version which is just meant to murder low level creatures, it states creatures that have more than 9 HD must make a save or take damage
Aside from isolating the caster near the enemy, i suggest Death Ward o party members to mitigate friendly fire
Even In Pitax chapter I murdered whole maps with circle of death casts on a cloak of sold souls necro mage...just send sword and shield Jaethal to grap some enemies and nuke over her.
overall it gets overtaken by better level 8 and 9 damage spells of course. at level 6 I like hellfire ray, greater heroism and possibly chain lightning as my spell choices if I have to break it down to 3. I guess disintigrate is nice too if for some reason you have spell focus:transmutation instead of evocation.
Like Octavia? (Love her, but Abjuration as a banned school? Grrr! I need my stoneskin..)
But how else i'm a suppose to play a buffed nerdy old man?
> Flexing Wizard
https://i.imgur.com/jLMg4mq.jpg