Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also only found 15 or so of them due to failed perception checks. Right now, I'm finally done with the story and killed the spawn, completing the quest, while some of the artifacts heavily suggest that you also need to kill the dragon.
Yet, I got no way of doing so, as I am missing some artifacts and didn't pass the check. I.e I have to wait till the next level so I can re-roll them.
However, I got no idea if you can still find out the truth (i.e get the achievement) after you've killed the spawn and completed the quest.
We are also not talking about low-level checks there, but some which are rather high for the level your party is on the floors in question when the main story unlocks them.
The checks are just really high down there, and some of the check hit boxes are also ill placed.
Sorry to say that, but now there is nothing you can do. You need to find 4 lore artifacts concerning each boss before the fight with the given boss. For example, for the Weary Traveler you have to find Scribble of the Weary Traveler, Mug of the Weary Traveler, Diary of the Weary Traveler and Interview with the Weary Traveler. You neeed to have all four found/in your inventory/description read (not clear for me, but I think it's enough if you find them) BEFORE you fight the Weary Traveler. Then, ONLY if you have the artifacts, after you defeat him, he drops Shield of the Weary Traveler. This artifact gives you info on the dragon. It is like that for all four bosses. Find four artifacts, the boss drops the fifth and you can confront the dragon. If you don't do it before each fight there is no way to do it later.
For me the the Perception checks weren't an issue. But bad game design as I had no indication that it is important to find these artifacts, that it is SUPER important to find them before the boss fights and bad level design which allowed me to fight the boss before I even went to the part of the level where the artifact was.
I do know that the DC for some perception checks/Hidden doors is actually beyond anything your characters can achieve. I used a mod to give my rogue 45 ranks in Perception, and he still can't find some hidden items on level 2 of the dungeon. So it's really luck to achieve all this.
And yes, bad design.
That's actually poorly designed then. Especially in the main campaign where mobs don't respawn and 5 floors are far from enough to give you a level up.
All I can find is a "Crack in space, too small for you to fit through. It reeks of death, madness, and evil"
Anyone have a workaround? Or maybe a Reveal All spell that clears the map?
In my current run, I am leveling Jaethal as a cleric instead of an inquisitor, so she does'nt have the bonus perception from 1/2 inquisitor level, but she is still my highest perception character at 24 (with those +5 perception goggles you can buy in your main town).
So, has anyone figured out how much perception is needed to spot these somewhat essential (to find the artifacts) secret doors, or are the perception checks randomized or scaled to your level when you enter? (for that matter, how much of the content in campaign for this dungoen is random vs constant (I've heard the loot is randomized, and I would not be surprised if some of the creatures are randomized since I had an odd mix of enemies on floor 1 ranging from lvl 2 to 7+ or so (a few I failed my identify checks on))
Also, so far, I've been able to go back and re-visit floor 1, but I've seen in other threads peopel saying you can't go back once you go down a floor. Is this something that is different in campaign vs stand alone, or will I reach a point where I cant re-visit previous floors int eh campaign?
Endless Dungeon, you can't.
I assume it has to do with the resources needed to hold 50 small floors in memory as opposed to potentially hundreds across a few play throughs.
When it comes to important artifacts there is always one per floor. First 4 are about Weary Traveler so the artifacts have to be about him. Then, on the fourth floor, you get the fourth artifact and on the same floor you can also fight the Traveler. The important part is not to fight him if you don't have all four artifacts because you won't get the Shield of the Weary Traveler artifact from his corpse. Rinse and repeat for the other 3 bosses.
One more thing, on the first 8 floors there are also artifacts which are not connected with the bosses but you can collect four or five of them and sell them to the Storyteller. Don't remember the names but they are easy to tell apart from the boss lore artifacts.
Improving each time through is a gratifying and enjoyable experience.