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Not to mention the fact that their AC isn't all that in the beginning. The nice +4ish you get from wisdom doesn't really make up for having no armor early on. Later when your wis and dex are buffed sky high and you have +dodge robes and +8 bracers of armor you can easily overtake heavy-armor+shield classes, but armored characters have the advantage early.
Or alternatively you could play a STR monk and be the squishiest squishy to ever squish at low levels due to lacking dex armor on top of lacking armor armor. Long term you end up doing slightly more damage (for a class that already has relatively bad damage) at the cost of noticeably less AC (for a class that WILL be a defacto tank whether you want them to or not)
I am growing monk/dragon sorc shifter now to see how it goes, with extra gold and items from previous run have almost 40 AC on level 2. I decided to try 18 str 18 dex 18 cha start.
I can see TSS reaching high AC when dex penalties come off but what can a TSS even do? They can't even bash.
Really, it's like debating diving into sewage with a flip or with no flip.
as to shifter sorc... main problem is getting there and the reality that melee sorc does about the same damage, but doesn't suffer all game for it.
Now exactly why you would go to all that trouble and put them on the front line in the first place is questionable, but I think there are playstyles that work around that.
Also I'm really enjoying my dragon shifter oracle. Sorc peaks a bit higher but takes more effort to work with and you've got to have a divine caster anyway. Shame oracle isn't included in the official game but the mod does a great job.
Personally I see nothing in particular going on for heavy armor builds.
First time I'm using Stone Fist spell lol.
Dammit I think I forgot to add someone into party who could cast magic fang. Arrrh.