Pathfinder: Kingmaker

Pathfinder: Kingmaker

View Stats:
ThriceSol Jun 8, 2019 @ 1:27am
Clerics how do they work
I can't get this right I need a healer and off healer for new DLC, at least for my prefered balance, and every time i try to make a healer and pick domain no mater which I pick the fire or sun domain is the primary and the healing domain is the secondary and that just wont do for me cause I need heals on demand. I'm sure I'm not seeing what is obviously right in fornt of me but help, please. also any suggestions for a dedicated healer build I'd love to hear is Kinectist a viable healer?
Last edited by ThriceSol; Jun 8, 2019 @ 1:28am
< >
Showing 1-9 of 9 comments
Finrod Jun 8, 2019 @ 2:04am 
Do you manage to cast the healing spontaneously? The arrow on the spell to swap to a healing.

Have you charisma 13 and the feat of selective channeling to heal group during combat?

Did you maximize wisdom to get more spells or at least the requirement? (Requirement of spells is Wisdom= 10+ spell level, with wisdom 12, you can't cast level 3 spells)

Healing domain should empower healing spells beginning at level 6, I tried it, and the healings (at least spontaneous) were not empowered. So maybe healing is not the best domain to take.
What God/alignment?

An off healer could be a druid with animal domain. (He must learn the healing spells though)


Originally posted by ThriceSol:
I can't get this right (...) that just wont do for

What exactly fails?
Last edited by Finrod; Jun 8, 2019 @ 2:07am
InEffect Jun 8, 2019 @ 3:53am 
Gozreh Water+Animal or Erastil Community+Animal eccesi and you are set.
I prefer the former as I can dump arcane caster that way and go in smaller party
Last edited by InEffect; Jun 8, 2019 @ 3:53am
Dixon Sider Jun 8, 2019 @ 4:17am 
pshhh grab touch of good and your all good

Seriously though, i love touch of good. Its difficult to use but the applications are incredible
Last edited by Dixon Sider; Jun 8, 2019 @ 4:17am
Autocthon Jun 8, 2019 @ 4:41am 
Healing is a mediocre to bad domain. Have high Wis and Cha, take selective channeling. InEffect has it right Water/Community + Animal is the way to go.

The way to combat heal is to Channel 9 times out of 10. The other 1 time you should be using consumables to power your healing rather than class resources. If you can't channel and have no consumables theen you use spells. But spells are bets spent disabling the enemy to prevent the need for healing rather than cleaning up after making a bad decision.
Dixon Sider Jun 8, 2019 @ 4:48am 
Originally posted by Autocthon:
Healing is a mediocre to bad domain. Have high Wis and Cha, take selective channeling. InEffect has it right Water/Community + Animal is the way to go.

The way to combat heal is to Channel 9 times out of 10. The other 1 time you should be using consumables to power your healing rather than class resources. If you can't channel and have no consumables theen you use spells. But spells are bets spent disabling the enemy to prevent the need for healing rather than cleaning up after making a bad decision.

When you say this about channeling, how many people do you have in your group taking damage? I found it better to single target heal with pots and cleric spells. Although that strat was difficult at the midway point, and my mele DPS are often super low AC so I avoid taking damage at all costs with them
Autocthon Jun 8, 2019 @ 5:04am 
Originally posted by dixon sider:

When you say this about channeling, how many people do you have in your group taking damage? I found it better to single target heal with pots and cleric spells. Although that strat was difficult at the midway point, and my mele DPS are often super low AC so I avoid taking damage at all costs with them
Even if you're only healing one person channel energy is a better use of resources than spell slots in most cases. Of course you should be using a consumable (CLW scroll or whatever) ideally. But the dungeon is unforgiving.
Dixon Sider Jun 8, 2019 @ 5:13am 
Originally posted by Autocthon:
Originally posted by dixon sider:

When you say this about channeling, how many people do you have in your group taking damage? I found it better to single target heal with pots and cleric spells. Although that strat was difficult at the midway point, and my mele DPS are often super low AC so I avoid taking damage at all costs with them
Even if you're only healing one person channel energy is a better use of resources than spell slots in most cases. Of course you should be using a consumable (CLW scroll or whatever) ideally. But the dungeon is unforgiving.

I do like heal and breath a hell of a lot, but those are more later on. Casting cure wounds mid battle is not fun lol.
Autocthon Jun 8, 2019 @ 5:22am 
Originally posted by dixon sider:

I do like heal and breath a hell of a lot, but those are more later on. Casting cure wounds mid battle is not fun lol.
Well the only spells worth having on hand to heal with are those two anyway :P

Spontaneous healing (and by extension all "Cure" spells) is an emergency use ability only. Standard combat healing should rely on consumables or channel energy. Urgent spot healing can be done with heal/breath. Other healing is absolute emergency only because healing Xd8+Y HP is far less useful than rendering one or more enemies unable to deal damage for the rest of the encounter.
Morgrel76 Jun 8, 2019 @ 8:23am 
Originally posted by ThriceSol:
I'd love to hear is Kinectist a viable healer?
I cleared Varhold's DLC with a Water Kinectist as healer (Challenging Difficoulty). But it's much weaker than a good healer.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Jun 8, 2019 @ 1:27am
Posts: 9