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Ouch
Ah, does the mod allow a tweak, keeping all progress?
Also there is the option to make the spells you know into scrolls. Mostly so that if you are doing a similar wizard, you can just relearn all the spells you had known. Or you can just ditch the scrolls if you'd prefer.
https://www.nexusmods.com/pathfinderkingmaker/mods/7
Hmm. So a wizard can Respec, turn all his current spells into scrolls, learn a completely different set of spells by leveling up, then add the scroll spells to his spellbook, thereby doubling the number of spells he knows?
Then respec again and again until every spell in the game he can learn at his level is in his spellbook?
If you wanted you can use bag of tricks to add whatever scrolls to your inventory, or add whatever spells to your book.
The respec just helps in situations like this.
And in tabletop when you retrain a character you don't lose all your spells, unless your spell casting is an aspect you're retraining.
I guess the attitude thing works both ways.
Where people like yourself have a great negative attitude to mods and condone them, even when they are not being used in their way that you all jump to.
Game was released on September 25th, 2018. Modders have had a bit over a year to work.
Rarely ever will a Game Developer do more than Modders can. That's not to insult OwlCat, that's just fact. While there may be a few dozen working on a game like this [Or however many], there will always be tons of people who work to mod a game.
Minecraft has turned some modded content into actual features. If OwlCat looked at PF:KM as their one and only game and continued to update it monthly [Or however often they desired] then at some point they would add in things from mods, be it QoL or otherwise.
Modders are a major reason why some games have stayed alive for so long. Mods just add content, most of that content being what the players want. It isn't all that often that a Developer of any game truly make something players universally want.
Mod if you want, or don't mod if you don't want, but at the end of the day Modders are a major reason for games keeping popularity sometimes.
Cheers for this. I have had a good read and this will do the job nicely,
And no, I won't be giving myself infinite spells, scrolls, etc. :D Indeed my intention is to adjust just one small thing.
As for the wider use of mods. I like developers that allow and facilitate modding. Seems to me that those devs/publishers that have made modding their games more difficult are the very devs/publishers that sell you not as good versions under the guise of cosmetic or non-essential.