Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Character respec wiping character progress
I went to the NPC to do a respec as I wanted to do just a tweak to my character, but it also seems to wipe any alignment decisions that I made previously.

I made a save just before I respecced so no harm, I'll live with my character, but wiping all character progress seems a bit aggressive to me!

Does it also wipe anything else that may be relevant to the game outcome?
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Showing 1-15 of 32 comments
Mork Nov 12, 2019 @ 6:50am 
It will wipe out all learn spells. It can be really bad for wizard or similar class that learn spells from scrolls.
ModerateOsprey Nov 12, 2019 @ 6:51am 
Originally posted by Mork:
It will wipe out all learn spells. It can be really bad for wizard or similar class that learn spells from scrolls.

Ouch
Modders fixed that problem ages ago :)
ModerateOsprey Nov 12, 2019 @ 7:40am 
Originally posted by =NK= Col. Jack O'Neil:
Modders fixed that problem ages ago :)

Ah, does the mod allow a tweak, keeping all progress?
Yeah, the changelog on v 1.61 says it added the option.

Also there is the option to make the spells you know into scrolls. Mostly so that if you are doing a similar wizard, you can just relearn all the spells you had known. Or you can just ditch the scrolls if you'd prefer.

https://www.nexusmods.com/pathfinderkingmaker/mods/7
ELVIS Nov 12, 2019 @ 1:33pm 
Originally posted by =NK= Col. Jack O'Neil:
Yeah, the changelog on v 1.61 says it added the option.

Also there is the option to make the spells you know into scrolls. Mostly so that if you are doing a similar wizard, you can just relearn all the spells you had known. Or you can just ditch the scrolls if you'd prefer.

https://www.nexusmods.com/pathfinderkingmaker/mods/7

Hmm. So a wizard can Respec, turn all his current spells into scrolls, learn a completely different set of spells by leveling up, then add the scroll spells to his spellbook, thereby doubling the number of spells he knows?

Then respec again and again until every spell in the game he can learn at his level is in his spellbook?
Sigh.. Just because you can do something with a mod, doesn't mean that's it's only function or that everyone abuses aspects of it.

If you wanted you can use bag of tricks to add whatever scrolls to your inventory, or add whatever spells to your book.

The respec just helps in situations like this.

And in tabletop when you retrain a character you don't lose all your spells, unless your spell casting is an aspect you're retraining.
Last edited by =[NK]= Col. Jack O'Neil; Nov 12, 2019 @ 2:18pm
Plus, if owlcat did as good as a job of the modders then there might be the option of not loosing all your alignment. But no.
Dixon Sider Nov 12, 2019 @ 2:55pm 
Originally posted by =NK= Col. Jack O'Neil:
Plus, if owlcat did as good as a job of the modders then there might be the option of not loosing all your alignment. But no.
Modding is much easier than developing. Elvis brings up a great point that is analogous with modding in general. Owlcat did an amazing job, and so did the modders. Attitude like this is why I dont respect mods
Last edited by Dixon Sider; Nov 12, 2019 @ 2:56pm
Attitude like what? Bring critical that they implemented a function but haven't improved on it when there is a clear framework they can work from?

I guess the attitude thing works both ways.

Where people like yourself have a great negative attitude to mods and condone them, even when they are not being used in their way that you all jump to.
Dixon Sider Nov 12, 2019 @ 3:04pm 
Originally posted by =NK= Col. Jack O'Neil:
Attitude like what? Bring critical that they implemented a function but haven't improved on it when there is a clear framework they can work from?

I guess the attitude thing works both ways.

Where people like yourself have a great negative attitude to mods and condone them, even when they are not being used in their way that you all jump to.
"If owlcat did as good of a job as the modders" as if the mods dont have lazy implementations themselves. Like how Elvis mentioned a lazy implementation. I saw quite a few lazy implementations with the respec mod and I only used it once
Last edited by Dixon Sider; Nov 12, 2019 @ 3:05pm
I'm not going to derail another thread arguing the same old stuff with you, because there's no point :)
'if owlcat did as good of a job as modders'

Game was released on September 25th, 2018. Modders have had a bit over a year to work.

Rarely ever will a Game Developer do more than Modders can. That's not to insult OwlCat, that's just fact. While there may be a few dozen working on a game like this [Or however many], there will always be tons of people who work to mod a game.

Minecraft has turned some modded content into actual features. If OwlCat looked at PF:KM as their one and only game and continued to update it monthly [Or however often they desired] then at some point they would add in things from mods, be it QoL or otherwise.

Modders are a major reason why some games have stayed alive for so long. Mods just add content, most of that content being what the players want. It isn't all that often that a Developer of any game truly make something players universally want.

Mod if you want, or don't mod if you don't want, but at the end of the day Modders are a major reason for games keeping popularity sometimes.
ModerateOsprey Nov 13, 2019 @ 1:47am 
Originally posted by =NK= Col. Jack O'Neil:
Yeah, the changelog on v 1.61 says it added the option.

Also there is the option to make the spells you know into scrolls. Mostly so that if you are doing a similar wizard, you can just relearn all the spells you had known. Or you can just ditch the scrolls if you'd prefer.

https://www.nexusmods.com/pathfinderkingmaker/mods/7

Cheers for this. I have had a good read and this will do the job nicely,

And no, I won't be giving myself infinite spells, scrolls, etc. :D Indeed my intention is to adjust just one small thing.

As for the wider use of mods. I like developers that allow and facilitate modding. Seems to me that those devs/publishers that have made modding their games more difficult are the very devs/publishers that sell you not as good versions under the guise of cosmetic or non-essential.

Originally posted by ModerateOsprey:
Originally posted by =NK= Col. Jack O'Neil:
Yeah, the changelog on v 1.61 says it added the option.

Also there is the option to make the spells you know into scrolls. Mostly so that if you are doing a similar wizard, you can just relearn all the spells you had known. Or you can just ditch the scrolls if you'd prefer.

https://www.nexusmods.com/pathfinderkingmaker/mods/7

Cheers for this. I have had a good read and this will do the job nicely,

And no, I won't be giving myself infinite spells, scrolls, etc. :D Indeed my intention is to adjust just one small thing.

As for the wider use of mods. I like developers that allow and facilitate modding. Seems to me that those devs/publishers that have made modding their games more difficult are the very devs/publishers that sell you not as good versions under the guise of cosmetic or non-essential.
I don't believe owlcat have made it difficult, I believe there is limitations of unity.
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Date Posted: Nov 12, 2019 @ 6:34am
Posts: 32