Pathfinder: Kingmaker

Pathfinder: Kingmaker

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[JdG] Pejman Jun 18, 2019 @ 5:01am
scroll savant wizzard and wands/ item that give spells
DOes the scroll savant wizzard allow you to use the spells gained from wands/itemds with your own caster level? If not is there a class that allows this?
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Showing 1-15 of 24 comments
Sotanaht Jun 18, 2019 @ 5:02am 
No they do not. Magus is the only class that can boost spells from wants. In Kingmaker, they have an Arcana that allows them to add their attribute modifier to the wand's save DC. In Tabletop they also get an Arcana that allows them to boost the caster level with wands at the cost of their arcane pool points.

Nothing affects the spells from equipment.
Last edited by Sotanaht; Jun 18, 2019 @ 5:06am
InEffect Jun 18, 2019 @ 5:05am 
Keep in mind that magus wand things are a trap. Even if you go all out for casting stat they won't be of good enough DC to be usable. And they still won;t benefit from foci and whatever other things you might have.

And Scroll savant is exactly what's on the tin. He uses scrolls.
Last edited by InEffect; Jun 18, 2019 @ 5:05am
Sotanaht Jun 18, 2019 @ 5:08am 
Originally posted by InEffect:
Keep in mind that magus wand things are a trap. Even if you go all out for casting stat they won't be of good enough DC to be usable. And they still won;t benefit from foci and whatever other things you might have.

And Scroll savant is exactly what's on the tin. He uses scrolls.
That depends on the spell. For the most part your DCs as a Magus are going to be ♥♥♥♥ anyway, Wand or no Wand. So you use things like shocking grasp and don't care that the enemy makes their reflex save for half. If you have a wand of shocking grasp, might as well use that too.

But then, if the DC is going to be ♥♥♥♥ either way, spending an Arcana to improve it is pretty questionable. The Arcana that allows you to use Wands with Spell Combat however is definitely worth taking.
Last edited by Sotanaht; Jun 18, 2019 @ 5:09am
[JdG] Pejman Jun 18, 2019 @ 5:13am 
meh i wanted tyo make a build based on twin serpents but i guess its useless :/
InEffect Jun 18, 2019 @ 5:15am 
Originally posted by Sotanaht:
The Arcana that allows you to use Wands with Spell Combat however is definitely worth taking.
I do not agree. If wands were usable while transformed - sure. As is? No way.
Sotanaht Jun 18, 2019 @ 5:16am 
Originally posted by JdG Pejman:
meh i wanted tyo make a build based on twin serpents but i guess its useless :/
Based on? Yeah. It would still be good for your support wizard to give them something to do that actually has a chance of working when they aren't using their big spells. Better than casting acid splash usually. Then again I guess vs spell resistant enemies the acid splash caster level might be preferable.
InEffect Jun 18, 2019 @ 5:22am 
To give your casters something useful to do - give them dazzling. Done. Better than wands that will do 2 damage.
Last edited by InEffect; Jun 18, 2019 @ 5:22am
Sotanaht Jun 18, 2019 @ 5:25am 
Originally posted by InEffect:
To give your casters something useful to do - give them dazzling. Done. Better than wands that will do 2 damage.
Dazzling Display's short range kills it in most of those cases. Also not particularly good for a Wizard who has negative Charisma.

But you are right. Unless I give them a Brilliant Energy weapon, full casters are pretty much only good for standing in a corner trying not to get hit if they aren't casting one of their big spells, especially later in the game. Early game that 3 damage might actually make a difference especially if something has stupid amounts of non-touch AC.
Last edited by Sotanaht; Jun 18, 2019 @ 5:27am
InEffect Jun 18, 2019 @ 5:27am 
Octavia has 14 cha. And most wizards will too, cause they have too many free stats.
Sotanaht Jun 18, 2019 @ 5:31am 
Originally posted by InEffect:
Octavia has 14 cha. And most wizards will too, cause they have too many free stats.
7 strength, 16 dex, 16 con, 17 int, 10 wis, 7 Cha for a 25 point buy wizard, 14 con for a 20 point buy. Dex/Con>Charisma for Wizard. The ability to survive a hit or hit with a ranged touch attack (such as Enervate, absolutely critical for CC wizards) makes Dex and Con far preferable secondary stats.

No comment on the premades. I'd hit them with Respec mod anyway.
Last edited by Sotanaht; Jun 18, 2019 @ 5:33am
[JdG] Pejman Jun 18, 2019 @ 5:31am 
i find it kinda damaging for the mage classes tho. At least in PoE you could turn some spells into "per encounter" instead of per rest.
Autocthon Jun 18, 2019 @ 5:36am 
Originally posted by InEffect:
Originally posted by Sotanaht:
The Arcana that allows you to use Wands with Spell Combat however is definitely worth taking.
I do not agree. If wands were usable while transformed - sure. As is? No way.
The "real" power of Wand Wielder is supposed to be the Staff use. Tabletop has magical staves that include up to 9th level spells, and the ability doesn't require that the spell in the item be on your list.... only that it's in the staff. The result is UMD becomes your casting stat and you can use any spell during spell combat that you can find a wand or staff for (including divine spells and 7th level orhigher)

But PF:K has no magical staves. So the ability seems much weaker than it is in the source material. And that's before factoring the meta-arcana being tripled in uses peer day.

The game need magical staves.
InEffect Jun 18, 2019 @ 5:37am 
Originally posted by Sotanaht:
Originally posted by InEffect:
Octavia has 14 cha. And most wizards will too, cause they have too many free stats.
7 strength, 16 dex, 16 con, 17 int, 10 wis, 7 Cha for a 25 point buy wizard, 14 con for a 20 point buy. Dex/Con>Charisma for Wizard. The ability to survive a hit or hit with a ranged touch attack (such as Enervate, absolutely critical for CC wizards) makes Dex and Con far preferable secondary stats.

No comment on the premades. I'd hit them with Respec mod anyway.
Wizard will not survive a hit. Ever. No amounts of investments will fix it. Same goes for hitting stuff. True strike or bust.
Sotanaht Jun 18, 2019 @ 5:41am 
Originally posted by InEffect:
Originally posted by Sotanaht:
7 strength, 16 dex, 16 con, 17 int, 10 wis, 7 Cha for a 25 point buy wizard, 14 con for a 20 point buy. Dex/Con>Charisma for Wizard. The ability to survive a hit or hit with a ranged touch attack (such as Enervate, absolutely critical for CC wizards) makes Dex and Con far preferable secondary stats.

No comment on the premades. I'd hit them with Respec mod anyway.
Wizard will not survive a hit. Ever. No amounts of investments will fix it. Same goes for hitting stuff. True strike or bust.
Sure they will. AOEs and the odd ranged attack aren't supposed to instakill you.
InEffect Jun 18, 2019 @ 5:43am 
Originally posted by Sotanaht:
Sure they will. AOEs and the odd ranged attack aren't supposed to instakill you.
They won't with 14 con either. And AoE... it very well might kill you anyways. 150 damage nukes are not unheard of(if it's 75 damage nuke for casual difficulties). Come level 20 you will survive those anyways.
Last edited by InEffect; Jun 18, 2019 @ 5:44am
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Date Posted: Jun 18, 2019 @ 5:01am
Posts: 24